though this conversion does not touch campaign fix, i want to post my test results…
cam 1, two-face war, blue GU cannot reach targets at east and west ends of map. player has to control GU to capture David and Panama city.
cam 2, GU can be controlled. ground war is minimal. the end point is capturing La Chorrera.
cam 3, GU controllable. end point is capturing El Valle.
cam 4, GU cannot be controlled. no GU offensive move at all. all static.
cam 5, GU can be controlled. ground war interaction is good and very intensive. surprisingly the end point is capturing La Chorrera, not Panama city.
cam 6, minimal GU movement. GUs don’t obey player control. almost static.
Summary - ALL campaigns need players move GU to win (if GU can be controlled).