I am enjoying this theater a lot, thank you for making it available.
However, it seems that WDP gets “confused” about the support flights (tanker and AWACS). WDP will show support flights on the right-hand side kneeboard, like this:
That picture is from a mission I flew where the tanker that my briefed AWACS pointed me to was Copper3 (so not any of those on the WDP page). That tanker was also the one responding on my briefed UHF13. In addition, the tanker that AWACS pointed me towards had TACAN 57Y. So the actual tanker was Copper3 on 57Y. Not among those two listed here. Note however how WDP places 57Y on Camel1 by mistake.
Does anyone know why WDP makes these mistakes ? Besides messing up TACANs, one suspicion is that there is no room on the WDP form for all tankers, at the time 7 air refuel packages were fragged and several of those were up during my flight.
Should the GBUs be taken out of Inventory? Are they squadron or base related? Remembering Vipers in the Storm Keith Rosenkranz always loaded 2 Mk-84. (But please leave those unrealistic TERs for Mavericks in there 😉 )
Yes, I’ll see what of the GBU bombs can be removed for Block 25/30.
The fact is that there are several campaigns in the theater. If you remove the weapon from the aircraft in the ODS, then in other campaigns the weapon will also disappear, since the database is shared.Therefore, I had to leave the weapon as it is. I removed only the most modern weapons that not fit into the era, such as JDAM, JSOW and Etc.
But, it’s important to remember that everyone can edit through the BMS weapon suspension editor, as he sees it.
Is there a way to disable HTS pods in loadout screen? They aren’t loaded anyway.
Yes, I’ll take it out.
F-16 loadout for bombs always adds GPU/5 gunpod (jammer or center bag would be better)
A fake Incirlic would not be possible in the upper left corner of the map? Just for balancing?
Now it’s too late to add something, it will take a lot of time. + will require the completion of the land of the entire north-west. For one airfield.
-The ground unit movement was a big surprise to me because they not only invaded Kuwait from the south, but even encircled it, drawing units from the west. But the most important thing to see was the push in the middle of the FLOT (it looks almost like the real flank maneuver). Major movement started when the HQ “felt” confident for success (see JSTARS replay). I think that is because of the PAK sliders or has @SpbGoro done some magic?
sorry for the late reply. You can always dispatch tankers to fly in areas close to where you can aerial refuel per need but that might put the tanker within danger of being shot. If you still insist on flying from that base then you might want to land on your way back on one of the runways available within friendly territories. These will not be visible on the 2D map but they are there (e.g. ras alsafania or ras mishab). Once you land you can refuel and then fly again.
By the way, if I were you, I would not put a strategical asset (AWACS, reconnaissance and BDA planes and drones) at risk to be shot down and consequently becoming easy enemies’ prey in any case. It’s not a good tactical practice to lack a bit of common sense, you know.
Re: MidEast theater 128 segments (for 4.35 U3 v9)
SpbGoro’s latest update (Version 9) adds the two new airports: LHA-1 WASP Carrier and Al Udeid (Qatar) Airbase. Download the updated WDP Airports.xml file here:
Re: MidEast theater 128 segments (for 4.35 U2)
Exciting news! With the release of @Falcas updated Weapon Delivery Planner version 126.96.36.199, WDP now officially contains Mideast128 Theater information as part of the WDP download! You can get the NEW WDP version here:
I have updated one file for Weapon Data Planner (the new version 188.8.131.52) in support of Mideast128 4-35-2v8 update. SpbGoro’s latest update adds the two new airstrips south of Qatar to WDP database, and a new Refinery. Download the updated WDP Airports.xml file here: