@maxwaldorf said in A Note To All BMS Theater Developers:
They are tools and info that can’t be shared outside the BMS team…
Now, if you think you have the skills and talent to be part of BMS that’s another story…
Contribution to BMS has unfortunately limits due to tools and code not being shared for very obvious reasons (especially with planes and systems).
Now, up to you to tell us what you think the next step is.
Cheers
Hi, Max,
We do understand, and have no problem with, the fact that hard code and other things are not shared outside of the Dev’s. But, things like the cockpit hotspot fixes have been available. And , as I wrote above, we would be very happy to get them to you in whatever way you would like.
I know we have the devotion and desire to be a “part of BMS”. As to what “skills and tools” we have, we invite the Dev’s to discuss that with us. I believe we can help, and also believe that our abilities will only increase with time. If you have followed Project Bug/BMSOFM Journal thread at all, you will read how we are “building the infrastructure” , developing ways to help in new areas like flight models.
I’m honestly unsure what you mean when you continue to write that “the next step is up to us”. Given that we have reached out to the Dev’s,and made our files available, my question is what step do you want? What do you want/need from us to facilitate us working closer together? And, PLEASE believe there is absolutely no malice in that question. Meanwhile, the best answer I can give regarding the" next step being up to us" to to share our current mindset. We as a group like to be open and sharing, and in no way “self-promoting”. We enthusiastically want to work with the Dev’s. If we can’t do that, then we will provide what we can to the Membership, just as we have done with the Mafia Files.
Max, to be honest I’ve been a bit hesitant to write my posts of the last couple of days, in responding to what’s been written here. We most emphatically do NOT want to be adversaries of the Devs!!!
All we care about is helping make BMS better. It really is as simple as that.