• Need help setting Throttle controls for my kid's sim-pit

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    SemlerPDXS
    Setting up a sim-pit for my kid, anyone know how I can bind these controls in BMS? [image: 2bFhmpI.png] (lol j/k - April Fools Day )
  • VPC R1-FALCON Rudder Pedals

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    R
  • CM3 Base/ TM Joystic combo cant shift on pinky switch

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    D
    Yep got it sorted. Just transplanted it from Full key file to Auto key file. Thanks guys…
  • Virpil CM3 Flaps lever.

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    BayonetB
    @Croa Fantastic, many thanks. The “little slider” is now zooming away. I don’t know why I didn’t spot the View tab in the Launcher. Not seeing the wood for the trees, I suppose, Thanks again Bayonet.
  • Inverted throttle + idle detent not working

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    BluestarB
    @b0bl00i Worked for me, thanks a lot.
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    M
    Sort of a long post, TLDR is at the bottom, you can also just watch the video I’ve linked at the bottom. The problem: As most of you may have found, BMS does not respect physical idle detents on Virpil T-50CM3 throttles. While it is possible to setup an ‘idle’ and ‘afterburner’ range within axis commands of the launcher this actually will not function properly in game and keeps players from using physical idle detents to control OFF/IDLE behavior in the F-16 (at least for T50CM3 users). This problem is not unique to BMS, it is also present on DCS. Uncommon Developer Solution: Some DCS and other developers have setup native support for the T50CM3 by hardcoding some form of axis information into a module so that the game knows when the throttle output is below X% the throttle is in the idle cutoff range. Not all developers have done this (nor should) in addition, this is not present in BMS and frankly would be a pain to setup individual profiles for every type of joystick. Common Workaround: A common workaround that players utilize is to setup completely separate keybinds for IDLE/OFF behavior. The issue with this is that we are losing the bottom 5% range of our throttles that would typically be reserved for the idle/cutoff range. On the other hand this creates issues with certain modules/games that ‘hardcode’ the lowest range to have idle/cutoff behavior. So we are stuck between either losing some of our throttle range or turning off our engines inadvertandly when moving the throttle to the lowest position. The Correct Way and Solution: The correct way to set this up is to create two additional ‘service’ axes within the VPC Configuration Tool. This will enable us to get the full usable range of our throttle which games will see but also being able to make use of physical idle detents for those who use the lift-over idle detents or similiar hardware. [image: itYAsiq.png] [image: vifpSQO.png] [image: pFlGZnN.png] After setting those up we calibrate all of our axis. Once we go through the full range of the throttle the service axis are setup properly. But we need to manually input the minimum value for the regular rX and rY axis. To do this, after you’ve already dragged it through the full range let the throttles sit against the idle stop. Then copy the data from the raw values column into the minimum value column for rX and rY respectively. [image: hxtMXEU.png] This is what BMS, DCS, and other flight simulators will see as your usable range of motion with the game seeing 0% throttle as you being bumped against the idle detent. Now you need to setup your axis2button. Do this by clicking into each service axis and setting 0% for axis2button. This will create a button press at the bottom of that range. [image: 0VLEXfU.png] Lastly you need to convert the brand new logical buttons which you have created to bindable in-game buttons. From the ‘button tab’ move your throttles in and out of the the idle detent repeatedly. You’ll see in the preview window at the bottom new buttons are firing when you move each throttle to idle and back those are the new buttons which have been created. Scroll down on the right window and create a new logical button where you see an empty Physical Button space “—” . Enter the physical buttons that you identified at the bottom of the debug window into the ‘Physical Button’ space. For me these are buttons 123 & 124 but yours will be different as I have other custom mappings. BMS, DCS, etc will see the logical button press corresponding to your newly created buttons when you hit 0% due to your newly created service axis. But this will also not interfere with your regular ‘flying’ axis as 0% is seen by BMS, DCS, etc. as being right against the idle stop. [image: 4MXGguX.png] Okay I’m setup, now how do I make this work in BMS?: Now that you have your idle buttons setup we need it to work in BMS. First run the axis configurator. You can configure either the ‘throttle’, ‘throttle right’, or both axes. Setup the afterburner detent but you don’t need to worry about setting up the idle detent. [image: EGTATZa.png] Next you need to go to Keymapping. You’lre looking for two controls “TQS: CUTOFF RELEASE - Idle Detent - Idle” and you are looking for "TQS: CUTOFF RELEASE - Idle Detent - Off". For the OFF button, set it up by binding the newly created idle button that you made within the VPC Configuration Tool. After that we need to bind the IDLE behavior. From here you need to bind the same button but make sure it is a RELEASE button rather than press. This is what will enable you to bring your throttle below or above your idle finger lifts which will turn off or turn on your engine. [image: 2YUZIho.png] Okay I’ve set everything up but my throttle range doesn’t work right in 3D. I only get 3% of the range or something: This seems to be unique to BMS. For some reason when we setup the throttle axis in the alternative launcher the idle/afterburner detents get flipped in game and it causes issues. The fix is simple, all you have to do is within 2D main menu go to Setup > Controller then manually define the AB/IDLE position. For me I set the AB position over my AB detent and the IDLE position at 0% (it doesn’t matter because we’ve set buttons to accomplish this). [image: zwH1cnb.png] [image: h5VpZqi.png] [image: tsfX2pF.png] From here you’re good to go! You can enjoy regular startups like everyone else and be able to utilize your idle cutoff properly. Everything else works normally and you never need to look at your axes again unless you want to . You can setup your throttles in other sims like DCS, IL2, WT etc. in exactly the same way by simply using your regular throttle that is detected. If you ever need to setup specific idle detents you can utilize the buttons you created. If the game has hardcorded detent detection then you simply don’t need to use the buttons at all. Hope this is helpful! TLDR: Within VPC Configuration Tool setup two virtual axis with an Axis2Button at 0% range. Be sure to recalibrate both regular/virtual axes for the correct ranges. Setup logical buttons to coincide with the new idle buttons. Use those buttons on for OFF/IDLE and be sure that IDLE is set to RELEASE within BMS Keymapping. Fix throttle range issues by manually setting up AB/IDLE within Setup section in BMS 2D menu. . Video Credit and walkthrough (some things have changed since this video was posted. I’ve covered them with my screenshots but the video is still largely accurate:
  • Question on virpil encoder setup

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    B
    Thx for info, that is exactly what I’m looking for. So skip virpil software and edit bms keyfile instead.
  • Corelation Between Cockpit And HOTAS Com Volume Control

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    JDUKJ
    Anyone know which one takes priority? I assigned COM1 and 2 to two pots on the throttle base, and for several flights I could hear nothing from ATC (was only doing the training TEs). One day I turned up the volume in the cockpit and suddenly I could hear them - hurrah! So next time I used the cockpit volume control - but could hear nothing until I turned up the pot on my T50 throttle base! Doesn’t make sense - I have to use both controls? Would be no point in having an assignment if this is the case.
  • Virgil Warbird base with TM grip axis curve

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    airtex2019A
    if you do all of that and still seems like sensitivity is too high … note you can control the curve within BMS, with the following cfg values “3” may seem small, but for the tiny stick motions required in AAR, even a very small amount of curve-flattening is enough to be noticeable set g_nAxisExp_AXIS_PITCH 3 set g_nAxisSat_AXIS_PITCH 3 set g_nAxisExp_AXIS_ROLL 3 set g_nAxisSat_AXIS_ROLL 3 set g_nAxisExp_AXIS_YAW 1 set g_nAxisSat_AXIS_YAW 1
  • 4.37 VKB gladiator Mapping not working properly

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    airtex2019A
    @Tobruk Here’s my current mapping. It’s hand-managed … not directly AL-compatible, due to dx-shift = 2000. https://pastebin.com/BxBDx3pC This is my mouselook profile … if you use head-tracking, can probably find better use for the trigger-clicker switch. eg. pause-TrackIR, recenter-TrackIR.
  • Range Knob won't bind with CM2 Throttle

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    airtex2019A
    @jack72 said in Range Knob won’t bind with CM2 Throttle: in the Alternative Launcher, I click on assign and move the knob back and forth and it doesn’t bind. In the Virpil configuration is is button 15 and 16 when you move the knob. (that should be within the button limit of faclon. I’m very confused by the above statement. Is it an analog axis, or a pair of buttons? (It sounds like maybe you used the Virpil software to transform the analog axis, into a pair of buttons? That is a thing. Don’t do that, if you don’t want to do that.)
  • Virpil T-50 CM profile

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    anakinsoloA
    @jayb thank you for helping. I will try with the provide warthog files and work my way from there
  • Cannot map any buttons using Alternative launcher

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    jack72J
    for some reason none of my buttons on the CM3 throttle is mapping to the alternative launcher in BMS. My joystick is mapped, but not the throttle. All buttons on the VPC Configuration tool lights as per normal, but when I press a command in the alternative launcher and press the button I want, none are being assigned. Even trying low number buttons (>32) don’t map The only thing that works is the throttle position,
  • Virpil CM3 axis inverted,,cant seem to fix

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    airtex2019A
    @jack72 said in Virpil CM3 axis inverted,cant seem to fix: help with this,I am using 4.35 as I have a number Pretty sure support for reversible throttle-axis was added in 4.36. I think the checkbox was always there, in the Setup page UI, it just didn’t do anything before… iirc. ps it’s a little unintuitive in 4.36, but you have to re-assign your AB and Idle-detent positions, after toggling the axis reverse. https://forum.falcon-bms.com/topic/22780/throttle-reverse-checkbox-not-working-as-expected
  • Throttle range issue with Virpil CM2

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    airtex2019A
    @Caster bug/quirk and workaround explained here: https://forum.falcon-bms.com/topic/22780/throttle-reverse-checkbox-not-working-as-expected/4
  • VIRPIL Throttle CM3 button mapping question.

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    K
    @airtex2019 @jagfour one of my axes is still simply reversed (in virpil firmware/software) and works in BMS as before. As for the 128 buttons limit: it works great, I assigned some more functions via BMS binds directly without going through joystick gremlin. I still need it though, to use the flaps lever as a gear lever (since a flaps lever is pretty useless in an F16).
  • THROTTLE WONT BACK OFF

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    S
    @white_fang Sorry White Fang i took it apart the toggle switches I will be using on another project.
  • Virpil CM3 Throttle inverted axis

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    J
    Just as a heads-up, 4.36 now allows for inversion of throttle axis
  • Need help in mapping virpil throttle to BMS

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    J
    @hey-eng Great to hear, cheers
  • Dx mapping

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    IcarusI
    <p>@Snakexy <br />If you want to remove DX mapping for one button just open your DX key file and remove the button function you programmed or was programmed for you.<br /></p>

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