SU-30 Hardpoints
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Maybe, nevertheless if you manually add the Su-30 record in the bmsrack then it will use that values.
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Maybe, nevertheless if you manually add the Su-30 record in the bmsrack then it will use that values.
What record? In case Tom Catz did not make different dat file (or at lest lines) adding anything to bmsrack.dat would not cause anything becase su30.dat refers to part of rack.dat.
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In case Tom Catz did not make different dat file (or at lest lines) adding anything to bmsrack.dat would not cause anything
Exactly, it will use the default bmsrack.dat values, that maybe produce the shown issues.
refers to part of rack.dat
AFAIR bms code reads from bmsrack.dat the hardpoint loadout details, weapons positioning, racks to be used per weapon/combination, ejection mode etc, not rack.dat. So if you manually add there the appropriate “structure” (= “record” ) to be used by a new aircraft, using the proper CT data (from Lode Editor) for the racks and weapons to be loaded, as and using the racks positions numbers from the model itself (assuming that these are correctly created with a 3D creation software and properly passed to Lode Editor), moreover the loadouts themselves are build correct in F4Browse or Falcon Editor, then the modelling will be ok.
As you can check in my pics thread, I’ve made tons of changes and new additions to the bmsrack.dat file with absolutely no need to even open or use a value as within rack.dat.
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Molni if you can send it to me it would be great….
althought i want to learn how to do it too cuz i have that problem with other OLD lods
this is what ive have in rack.dat
something like that should be defined in bmsrack?
and this is what su30mkk have in acdata
and in bmsrack i dont have anything for reds
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My guess was right. Your Su-30 dat file somehow inherited Su-27’s which has two less HP (one on each wings).
This is mine su30.dat
hardpoint1Grp 0
hardpoint2Grp 53
hardpoint3Grp 53
hardpoint4Grp 54
hardpoint5Grp 54
hardpoint6Grp 54
hardpoint7Grp 56
hardpoint8Grp 55
hardpoint9Grp 55
hardpoint10Grp 55
hardpoint11Grp 53
hardpoint12Grp 53
hardpoint13Grp 0
hardpoint14Grp 0
hardpoint15Grp 0
hardpoint16Grp 0rack.dat
Group53 2 36 53
Rackgroup 54 SU-27 2/3 and 2/3 on SU-30 family
Group54 7 36 53 51 52 54 56 34
Rackgroup 55 SU-27 9/10 and 11/12 on SU-30 family
Group55 7 36 53 51 52 54 56 35
Rackgroup 56 SU-27/30 centerline
Group56 3 42 54 43
Rackgroup 57 SU-27/30 left nacelle
Group57 7 51 52 53 54 57 47 34
I also changed the packing order on LOD, but in case you apply this you will get better racks than defaults.
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put it in the way you do… nothing change
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In this case not the dat files are the problem, something was not done by good way during the import. Try again the process. This is how looks in mine DB.
Another possible cause can you overwrited the Su-30MKK and not M. They use different dat file, I checked their CT, ACD and airframe DB values. Copy the lines above into su30mkk.dat file and rack.dat either, it should work.
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Hmm it could be a problem with the exact LOD that i have…? your previus answer helped me to solved another similar problem but still fighting with SU30…
I originally replaced SU-30MKK and it had very diferent values on LODE than yours… later i realized that you have is SU30M
so i replaced the su30m on my falcon but same thing… and it has same values as yours
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DUDEEEEEEEEEEEEE I MADE IT !!! HEHE thnks to you…
It was a LOD problem… i had for some reason a diferent SU30 from tom o.0 but i remembered that i downloaded a pack of models from him and when i installed the other one EVERYTHING ON THE RIGHT PLACE!!!
Thnks so much !
Now back to painting !!
im trying to make a SU-30MKV Skin… but not so easy cuz tom skins dont let you put a diferent design for every wing and so…
Here a nice vid… but if you can understand spanish… dont mind the political/comunist… propaganda hahahaha
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whole Flanker family have only two underwing pylons in BMS - like an old Su-27…
But it should have three underwing pylons - at least for Su-35, Su-30MK, Su-33
http://www.milavia.net/aircraft/su-27/su-27_weapons.htm
or
http://www.aviationinsurors.com/load.html -
whole Flanker family have only two underwing pylons in BMS - like an old Su-27…
But it should have three underwing pylons - at least for Su-35, Su-30MK, Su-33
http://www.milavia.net/aircraft/su-27/su-27_weapons.htm
or
http://www.aviationinsurors.com/load.html??? You should look again.
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no, you should
watch bottom loadout: Aircraft with 12 hardpoints (Su-35, Su-30MK, Su-33*)
and compare it to BMS loadout HP 11 and 12 are missing for A-A -
no, you should
watch bottom loadout: Aircraft with 12 hardpoints (Su-35, Su-30MK, Su-33*)
and compare it to BMS loadout HP 11 and 12 are missing for A-ABoth Su-30 has 4 underwing + 1 wingtip HPs on each side as well Su-33. Nothing is wrong…
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no, you should
watch bottom loadout: Aircraft with 12 hardpoints (Su-35, Su-30MK, Su-33*)
and compare it to BMS loadout HP 11 and 12 are missing for A-ALook at Falcon again. There just not used for A2A
First link was last updated 7 years ago & The other is Titled “Leading Edge Insurance Agency” ??
Never seen a RL pic with any A2A on the inside wing pylons. And a few years back I spent a lot of time on the Su-27/30
And on a side note , you can load 12 mavs on a F-16. Doesn’t mean you will ever see it happen.
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no, you look again -
http://i844.photobucket.com/albums/ab4/Luk77/su-33_zpsfuyegaex.jpg
no, you look againThe most inner wing HPs are only for AG munitions. HPs are fine. Period.
Su-27 series
Su-30 series
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then these must be wrong:
and also these i posted before… -
Su-35 is not Su-30&33 and carrying so many AAM is totally pointless. Nothing is wrong with HPs.
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Acording to posted source at least Su-35, Su-30MK are able to load 2 more heavy missiles.
There is DB entry for each mentioned plane.
It is pointless just because u said that ? LOL (so…just delete one A-A HP on your beloved F-15, it has enough!)If i launch first 4 AA10C salvo before merge and some missiles miss targets…I usually gain speed and distance meanwile (during incoming Aim120s defeat)…and I am ready for second engagement (to finish first 4ship flight or engage another one)…to have 4 fresh BVR missiles on pylons does make sense. And BTW it seems some lighter R77 should be doubled under fuselage…
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…and on the side note…i suppose u know gripen ground stuff load inner HPs with Winders usually (letting wingtip free in police config)…due to lower G-load (airframe lifespan ect.)
This looks ugly (AA10A under fuselage makes it even worse…it is small and outer underwing AA10C is so huge):
while this looks cool:
I can Imagine to load only 4-6 heavy missiles on inner pylons and let the rest for R77/73….and it does make sense too