4.33 runway and buildings flickering
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Everything working perfect except this
AMD 6950 eyefinity 3 screens
Same result with 1 screen -
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all shaders off Dee-Jay
Main shaders box ? -
Disable Anisotropic Filtering in Falcon BMS and force it on in Catalyst Control Center; and while you’re at it, do the same with MULTISAMPLING.
CCC should look something like this when you’re done:
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This is what it should look like if you’re turning some shaders off (picture courtesy of Nigel who has same GPU and issue as you):
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messed to much in the config file i guess
everything ok now
Sorry Dee-Jay
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DJ, no need to mentioned that here, just contact Darkman in private : we are in the same dev team …
BB
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:lol: Did he think I didn’t know
Actually come to mention it wasn’t it Bad Boy that changed it?
:uham: