Reflective runway
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This is what i mean, airbase is kangnung (spelling)
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…that was pretty freakin’ NICE looking, IMO.
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Yes, I like it too, but why is it only reflecting at some sections?
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Perhaps some sections are set to be a different material in BMS? If so that sounds like a bug!
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I can’t tell that it looks like a bug…water on runway, reflective striping, canopy glare? I just think it looks mighty fine!
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Well its not water on the runway, and as its specific sections that reflect it, its not reflective striping either. It looks like some of the runway sections have a different material.
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looks like a mod a member did for this. Or maybe from the aircraft lights?
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Just flew the Viggen and oh my, what a cockpit it has! Its at F16 standard. Salute to the one responsible!
I will try with all my power to have that Viggendriver go for a spin and give feedback.
/Jaws
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It looks like its not reflecting the AB glare on the rwy except for those small parts. I would say it should reflect that glare on the whole runway.
It has got nothing to do with moisture reflectiveness, but light reflection from what I can see from the video.
Looks like a bug indeed, IMO. -
…given that I’ll be looking at the runway in front of me on takeoff, and not the runway under and behind the jet…I’m all good.
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But it might look cool if seen from above when a 2 ship take off at night on your way to a target
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I noticed something and wondered if it’s what we’re talking about here. I was taxing to Runway 18 (Kunsan) and went to Satellite view. I noticed that the northern edge of the infield grass between taxiway and runway had some kind of visual effect. There were three things that were weird about it. I was thinking sun glare, but the sun was real low in the sky. Plus, the effect did not look like glare. It was multicolored, and kind of kaleidoscopic(for lack of a better term) . Thirdly, when I passed the spot there was no water on the ground, and the surface did not look shiny.
Not complaining, just curious. -
Just flew the Viggen and oh my, what a cockpit it has! Its at F16 standard. Salute to the one responsible!
I will try with all my power to have that Viggendriver go for a spin and give feedback.
/Jaws
Please do! I am very curious about the feedback! Not for compliments (they go to Topolo!) but for possible improvements.
The cockpit is qawa’s. All kudo’s go to him. He did a fantastic job. Unfortunately he’s not involved in Falcon/BMS anymore, probably for good.
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I noticed something and wondered if it’s what we’re talking about here. I was taxing to Runway 18 (Kunsan) and went to Satellite view. I noticed that the northern edge of the infield grass between taxiway and runway had some kind of visual effect. There were three things that were weird about it. I was thinking sun glare, but the sun was real low in the sky. Plus, the effect did not look like glare. It was multicolored, and kind of kaleidoscopic(for lack of a better term) . Thirdly, when I passed the spot there was no water on the ground, and the surface did not look shiny.
Not complaining, just curious.This is not the original issue they’ve brought up. But, it is another small issue in night textures and thank you for reminding me about it.