True anti-ship missile capability
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No more now, the penguin as been suppress by the norvegian few years ago.
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Should still use them in Falcon4 though since real F-16s can carry them and you have enough information for them to be fitted to MLUs. BTW the Penguin is quite a good antiship missile and you can set it to do a popup attack and other profiles.
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Are there any Soviet long range Anti-ship missiles within BMS?
Just wondering for the purpose of creating a TE.
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Are there any Soviet long range Anti-ship missiles within BMS?
Just wondering for the purpose of creating a TE.
I think the answer is no. Naval warfare is really lacking in BMS.
Also, the bubble issue. I am not a technical person, but just have some vague idea of what that is. Just wonder if some sims (DCS and Flaming cliffs) have similar issues?
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Weird timing for this thread hehe :mrgreen:
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as long as Phalanx CIWS, RAM, SM2, ESSM, Nulka, SRBOC and Spy array jamming/burnthrough are modeled, i’m cool with it
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Uh-oh, is that a hint of things to come? Where are my minstrals singing, “Bravely ran Sir Robin, he bravely ran away!”
-Babite -
as long as Phalanx CIWS, RAM, SM2, ESSM, Nulka, SRBOC and Spy array jamming/burnthrough are modeled, i’m cool with it
Such a tease! :nosep:
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Bumping this. Has there been any updates to the AGM 119 “Penguin” with 4.33? It would be great to fly a few missions dropping “home made” missiles on the bad guys’ ships! I can load them on the RNoAF version in game, but I cannot for the life of me figure out how to operate them and get them off my wing.
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Emergency jettison
PS: temptation was to much :wfish: