Text critique for CCIP video
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I have a feeling if you select nose it just lists the nose arming delay, which would explain things.
With regard to aim off point and aim off distance I may have to set that aside for a video on popup, which also gives me time to get my head around the concept.
How exactly does the delay cue work? I can’t seem to find an explanation for it, and in operation it seems to be a straight horizontal line across the BFL which appears to be half way down the BFL then on pickle jumps to the FPM.
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There are CCIP mechanics and there are actual delivery techniques. It would be a long video to cover both.
Delay cue shows up when the solution is off the HUD.
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I see the delay cue when the pipper is still visible on the HUD. I’ve read basic mentions of it but I’ve yet to see a full explanation of what it’s doing.
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So when the delay cue is present, it means the actual predictee inpact location is not displayed in the HUD. The pipper will still be displayed, but pressing the pickle will not result in an instant release. Instead, pressing and holding the pickle will result in ‘post designate CCIP symbology’ being displayed, which is essentially CCRP/DTOS symbology. You then have to fly to the release point with the pickle held, much as in CCRP drops.
This is one reason why CCIP tends to be associated with diving releases. With lower speeds, shallower dive angles, and higher drag munitions, the impact point in the HUD gets closer to the aircraft, up to the point where it cannot be displayed in the HUD as it is below the HUD FOV.
The takeaway point is that if the delay cue is present, you will need to hold the pickle and weapons will not come off inmediately, and you should expect CCRP symbology, even if it is only displayed briefly. For shallower releases its not unusual for it to be displayed only briefly.
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There are CCIP mechanics and there are actual delivery techniques. It would be a long video to cover both.
Delay cue shows up when the solution is off the HUD.
Plus the two types of CCIP deep and shallow dive angle, it would also be an idea to point out that prior to and during pickle the wings need to be level and there must be no change in pitch otherwise it effects the bombs trajectory so its the equivalent to a sniper using marksmanship principles when doing a CCIP run. Other factors is wind and crabbing the pipper onto tgt.
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Use a google doc for this.
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Plus the two types of CCIP deep and shallow dive angle, it would also be an idea to point out that prior to and during pickle the wings need to be level and there must be no change in pitch otherwise it effects the bombs trajectory so its the equivalent to a sniper using marksmanship principles when doing a CCIP run. Other factors is wind and crabbing the pipper onto tgt.
Yes and no. CCIP is not so simple that 20 degrees of bank and 1.3G load factor throw it for a loop. Unusual geometries and rapidly changing accelerations may naturally degrade accuracy but the math the calculation is based on definitely takes things like bank, acceleration, pitch rate, etc. into account.
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A pitch rate is definitely inadvisable for CCIP. It should degrade accuracy - something that should be in short enough supply for mk 80 series bombs.
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As long as you maintain constant Gs it is not the end of the world to pull the fpm towards the delay cue to speed up the release if circumstances require it.
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No, but you will get a banana pass.
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I’m sure I’ve missed a few things, but hopefully I can cover everything required in the subsequent CCRP, DTOS and popup videos. For now here’s the CCIP video:
Thanks for all your input. Much appreciated.
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No, but you will get a banana pass.
Indeed. But, depending on the situation, it might be better to make a banana pass and have a bomb on target while (for example) staying outside a threat envelope or frag, as opposed to making an on dive angle pass but going into one of the aformentioned things.
And then of course you debrief it afterwards and do better next time
But just trying to highlight the fact that the MMC should do a decent job accuracy wise as long as you do a nice wings level constant G pull to the cue. Inconsistent Gs it doesn’t like so much.
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Pulling gs is ok when using cbu’s. The cbu large footprint and using a ripple release, will makeup for the loss in accuracy now that 4.33 has a rl ripple aim point.