TGP issue (A-G vs NAV)
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Question (maybe a bug):
In campaign I switched to A-G mode on the ICP and then activated the TGP on the MFD (from standby to A-G).
Then I switched back to NAV mode on the ICP (and leave the TGP activated).From NAV mode I selected the TGP on the MFD and it was on standby.
I switched back to A-G mode, selected the TGP and it was active.Is this normal behaviour? I expected the TGP to remain active in all modes.
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Ist’s normal. Each master mode requiers tgp mode to be set.
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Okay. So when I switch the master mode, the TGP (the pod) goes into the last set mode?
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During ramp start it’s good practise to go over all your master modes and set mfd’s/tgp etc as you want them for each. And just need to double check the settings during fence in.
So yes, when you set NAV in A-A mode for example, and in A-G mode with north pointer and blast radius for master mode A-G, it will always switch between those settings when you switch master modes. -
Clear answer. Thank you!
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You’re welcome. What I haven’t tested yet, is different polarity in master modes, if that is also separate for each mode. Eg A-A in TV mode, A-G in black-hot and nav in white-hot.
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Master mode is the only parameter that isn’t shared, all else should be same.