Changing HUD size
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Hi
I’m trying to set up a projector screen for the sim.
Is there any way to increase the FOV of the scene and keep the size of the HUD display.
When going to high angles the HUD characters are unreadable.
ThanksMorad
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Pretty sure this is as it should be. When looking through a real HUD there is a “box” your head needs to be in for direct viewing - move your head out of that box and things begin to look different.
You have to learn to scan…everything!
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Thats not what the poster is asking Stevie. He wants to fix the distortion at high FOV, not change the position the HUD can be seen from.
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…hmmnn…then I think the answer is “no”, isn’t it? I think the HUD drawing and FOV remain in proportion with the resolution setting, doesn’t it?
If not…I’ll be interested myself…
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The fix to adjust size is based on the monitor, but the fix to prevent warping is not known.
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I guess i have to increase resolution then…
fixing the warping with:
http://www.fly.elise-ng.net/immersivedisplaypro
Thanks
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BTW, in the rl bird with the standard HUD (not the WAR type) when turning the HUD FLIR -ON then symbols size get smaller. Perhaps in future.
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well, 100 deg is the max FOV you can read the HUD at with 1080 res……