Carrier launches 4.33 U1
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Is anyone having a problem with carrier launches these days. The carriers worked fine previously, but now (after a reinstall) the aircraft not only does not connect to the catapult on deck but actually slows down towards the end of the flight deck when attempting to just take off without catapult assistance (likely not a good idea in any case). In addition, the wing-man’s aircraft STOPS at the edge of the flight deck!?? Sort of “suspended animation” by appearance. Any thoughts? Any input would be greatly appreciated. Thanks in advance.
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Likely some adjustments needed on the PDs/PHDs for the carrier objective.
DB is somewhat “fragile” on some aspects, if you shake it too much (like with an update for instance), sometimes things that worked ok before will get porked without notice.Theater devs will know what I’m talking about, sorry if I can’t be more explicit than this.
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Yeah, that just might be the concern. I may end up just downloading it again from scratch and see if everything sets up correctly. Also I might test it before I add other, “Terrains” to the basic KTO terrains. We shall continue the endeavor!! Hope it’s all good in Portugal!