Falcon Editor question - DB messed up.
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when I messing up database with falcon editor,
I altered some ac- flight/squadron unit parameters, and screw up two ac flight/sq unit data.
The mistake makes one ac model be redirected to other model. yet flyable in TE.
this ac unit-fight and sq data are gone and empty!
and the other ac become totally CTD in 3d sim- but its unit data is ok.open DB with falcon editor, the vehicle-aircraft section, show 10+ [index] vehicle item with zero data, it seems my mistake shifts or added many empty data…
the problem is - with falcon editor I can not delete these odd empty index items.
the only tool is right-click [add aircraft copy]?I also check the DB with f4browse - both ac data looks ok… and I can not find empty vehicle index items?
any idea to fix the bug is appreciated.
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when I messing up database with falcon editor,
I altered some ac- flight/squadron unit parameters, and screw up two ac flight/sq unit data.
The mistake makes one ac model be redirected to other model. yet flyable in TE.
this ac unit-fight and sq data are gone and empty!
and the other ac become totally CTD in 3d sim- but its unit data is ok.open DB with falcon editor, the vehicle-aircraft section, show 10+ [index] vehicle item with zero data, it seems my mistake shifts or added many empty data…
the problem is - with falcon editor I can not delete these odd empty index items.
the only tool is right-click [add aircraft copy]?I also check the DB with f4browse - both ac data looks ok… and I can not find empty vehicle index items?
any idea to fix the bug is appreciated.
Not a bug my friend.
If you are going to play with DB always keep a backup.
Reinstall will fix your mistake.
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Thanks anyway.
just save back two broken ac items. broken unit links and sensor errors fixed.
though DB vehicle index got 10+ empty slots… the rest part works and no CTD- case solved for now.
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Not sure it’s a DB or code issue…I got another problem in TE.
This time I set up a TE, two blue carrier task force vs two red carrier task forces.
Each carrier has one flight ac to attack the other side task forces, takeoff at almost the same time.The problem is, I choose join blue side to enter TE…I have two flights on two carriers to join.
I join the first flight ok and take off from the deck. Then I join the second flight on the other carrier,
I can not enter sim, just be kicked back to map screen…no CTD,flight disappear!I also choose red side and enter TE, this time I cannot join any flight on red carrier deck, just back to
Map screen, all flights disappear. If I run TE at 64x time compression in map screen for a while, all four flight icons show up, I can join flights in mid air.In contrast, if I put several flights on one carrier, I can join any flights to launch from the deck.
IMO this bug should not happen in campaign, as simmers have to choose join one base or carrier first, then choose flight to fly.
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I thought I had read something about never having two carriers in theater at the same time? If that recollection is correct, it may some sort of known issue.