Downed by AA10A after destroying the launching aircraft again
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Happens quite often which is impossible for a AA10A SARH
2 Mig29A just took off I engaged both good lock low level pitbull and two hits; first one at 13 miles second one upon pitbull at 9.8 miles then as they were completely engulfed in flame falling to earth nosedown I was hit by AA10A. good lock low level pitbull and two hits. I just want to report this happens.
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I had the same thing happen in 4.32 with MiG-25s and AA-6R too. I’ve been obeying MAR much more scrupulously in 4.33 because of the improvements to missiles and AI pilot intercepts so haven’t encountered the same problem yet (touch wood).
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Do you have an ACMI to shed some more light on this situation, just to be sure?
By the looks of the Event list:
- MiG 1 destroyed at 20:02:55, after a missile (AIM-120C) flight time of 60 seconds.
- You eject at 20:03:03. Missile flight time unknown, as I suspect the one launched at 20:02:29 was not the first and reached you only after you ejected.
- MiG 2 destroyed at 20:03:11, after a missile (AIM-120C) flight time of 55 seconds.
Based on this, I’d say it’s possible that the MiG pilot simply ignored the incoming threat (or was somehow unaware of it) and committed all the way to the kill before trying to evade, or knew he was going down with the plane.
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I this a labelling issue with the logs?
e.g. I get this for the AA-7 - so worth setting up a TE to see what they are being labelled as.
AA-7 = R-24T
AA-7R = R-24R -
the cause i think is (and maybe has always been) that when the mig-29 (and others possibly) fire/smoke balls (IE, dead but waiting to die, falling out of the sky) their radar remains active, if they are nose on, cranked (IE, not defensive) the missile can still guide up until the point where they actually blow up.
oh and, the missile’s actually do kill you if they collide with you, regardless if they are being guided or not. you can get hit by ballistic SA-2s for instance, if you don’t change course.
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Happens quite often which is impossible for a AA10A SARH
….I just want to report this happens.
I think I’ve seen this too. Also, it seems (no hard proof), that after SARH launch, lock from firing AC can be broken, then reacquired and the SARH will also reacquire the target. I thought that if guiding AC lock was broken the missile went ballistic and could not be ‘re-guided’.
Pretty sure this was happening in 4.32 and believe it is still happening in 4.33 U1.
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@Cik:
the cause i think is (and maybe has always been) that when the mig-29 (and others possibly) fire/smoke balls (IE, dead but waiting to die, falling out of the sky) their radar remains active, if they are nose on, cranked (IE, not defensive) the missile can still guide up until the point where they actually blow up.
oh and, the missile’s actually do kill you if they collide with you, regardless if they are being guided or not. you can get hit by ballistic SA-2s for instance, if you don’t change course.
This. This would be my guess. Just because your missile explodes and damages his aircraft, he could still have time that his radar is running and tracking you.
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I think I’ve seen this too. Also, it seems (no hard proof), that after SARH launch, lock from firing AC can be broken, then reacquired and the SARH will also reacquire the target. I thought that if guiding AC lock was broken the missile went ballistic and could not be ‘re-guided’.
Pretty sure this was happening in 4.32 and believe it is still happening in 4.33 U1.
It depends on the missile and how the datalink works.
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It depends on the missile and how the datalink works.
‘Depends on the missile’ …. do you mean in real life or in BMS?
I’m looking for how it’s currently modeled in BMS, right, wrong or otherwise.
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It happens randomly and I don’t ACMI every time as usually the AA10A works correctly. I normally see them launch at me and I also launch on them and they turn and beam me sometimes maintaining lock though usually they turn and run breaking lock and the AA10A flies by as I turn to beam them opposite direction. I never fly straight and level nor into a missile. The launching aircraft had actually exploded hence no way its radar was still emitting and the wingie was nose down on fire at 1k altitude. Next time I will try and get a tape. When I am engaged by Mig29A I turn labels on to watch the incoming missile. Thank you for comments and support.
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Pro tip: turn on your ACMI when you “fence in” - this way you can do more than speculate
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Why i don’t see something strange here? Unless I’m wrong in the way that the missile ain’t autonomous?
Sent from TapaTalk
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AA10A (and C) are semi-guided radar, so they should go dead immediately after the launching aircraft exits his radar gimbal ability.
being hit by an AA10A after the attacking aircraft has gone defensive should be impossible, but not always. occasionally it gets bugged, or the missile was so close when the target dropped the lock it can hit anyway.
it goes without saying that the best way to avoid being hit by missiles is to never enter the envelope, but that’s not always possible in the case you get bounced or have to close range for whatever reason.
the AA10A is quite deadly.
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They shouldn’t go dead. The fuze is still active and will explode if it passes next to an appropriate object. They shouldn’t guide however.
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They shouldn’t go dead. The fuze is still active and will explode if it passes next to an appropriate object. They shouldn’t guide however.
Just a quick question and the answer may be unknown, probably even classified in some way, but does a SARH missile like the AA-10A/C have a proximity fuse on its own, or is it the guiding aircraft that dictates when it best explodes?
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I thought that if guiding AC lock was broken the missile went ballistic and could not be ‘re-guided’.
Pretty sure this was happening in 4.32 and believe it is still happening in 4.33 U1.
IIRC, though haven’t scientifically tested or heard otherwise confirmed; Doesn’t the rwr(bms implementation) have “blind spots”? Particularly i’ll notice when I hard bank to start aggressively evading, I stop hearing the rwr chirping and then it comes back. Are you mis-interpreting that as breaking lock?
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Just a quick question and the answer may be unknown, probably even classified in some way, but does a SARH missile like the AA-10A/C have a proximity fuse on its own, or is it the guiding aircraft that dictates when it best explodes?
I don’t know for 100% sure but almost assuredly the fuze is on the missile and doesn’t rely on the platform for a command detonate.
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IIRC, though haven’t scientifically tested or heard otherwise confirmed; Doesn’t the rwr(bms implementation) have “blind spots”? Particularly i’ll notice when I hard bank to start aggressively evading, I stop hearing the rwr chirping and then it comes back. Are you mis-interpreting that as breaking lock?
It’s possible.
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They shouldn’t go dead. The fuze is still active and will explode if it passes next to an appropriate object. They shouldn’t guide however.
I guess HOJ capable SARH missiles can remain guided (if your is ECM on)…otherwise ballistic
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I am not speculating. I have also never seen an Aim7 continue to track after breaking lock.@Krause:
Pro tip: turn on your ACMI when you “fence in” - this way you can do more than speculate