DX Programming - Consecutive/Toggle Commands?
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Hi,
Does anyone know if having dual or multiple commands in a single button press or having toggle commands in a button is possible in BMS DX programming? If so, how is it done?
So far I’ve only seen single commands. I remember programming utilities like Saitek allowed for consecutive or even toggle commands but I am guessing it is not possible in BMS DX programming?
Thanks!
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Not possible with DX joysticks, period. You can have dual commands by having multiple functions trigger on the same DX signal, but I dont think BMS supports that (although it is possible with DX). Staging of DX signals is not something you can do, without having a virtual joystick that is programmed to have specific sequences fire off on triggers. There are a few software options for doing that, and a couple of hardware ones too.
Saitek SST software allows for macros, not consecutive commands. With macros you are limited to mouse and keyboard signals, rather than DX signals.
About the most sophisticated you can get with DX commands for BMS is to have specific callbacks trigger on keypress or keyrelease signals. Which in fairness allows you to do quite a lot. But it does mean you cannot just (for example) program up a ‘engine start’ macro with DX signals.
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I’ve not tried this but my gut says NO. “DX Programming” isn’t so much programming as assigning a BMS command to a particular “button press”. This is using the raw signalling from your HOTAS (or whatever) and not running it through an interpreter or such. You would need something like TARGET to make buttons do something more exotic.
Have a go, you can’t break anything. If it works I’m wrong but I don’t think it will.
< Arse sniped by a bloody Australian - It must be bed time Blu3wolf >
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< Arse sniped by a bloody Australian - It must be bed time Blu3wolf >
Got to get up earlier than that mate! Ya snooze ya lose
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I’ve not tried this but my gut says NO. “DX Programming” isn’t so much programming as assigning a BMS command to a particular “button press”. This is using the raw signalling from your HOTAS (or whatever) and not running it through an interpreter or such. You would need something like TARGET to make buttons do something more exotic.
Have a go, you can’t break anything. If it works I’m wrong but I don’t think it will.
Thanks. I experimented with JoytoKey but I found that the default Hotas commands in the BMS keyfiles seemed to interfere with the JoytoKey commands, like there were conflicting signals. I’m thinking it would have to work with a modified keyfile that has the default Hotas commands deleted?
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well, the BMS keyfiles are just text files. You can delete them yourself pretty easily - but make a backup, first.