Package Didn't Drop Bombs
-
I created a 4 ship DEAD package w/MK-82 LDGP to take out remaining SA-2 launchers but the AI didn’t drop a single bomb. I also created a separate package with a different target; 2 ship SEAD with HARMs to take out an SA-2 radar but they also didn’t release their weapons. I let the AI decide their flight plan and it setup proper tgt steerpoints but what could I have done wrong? Or is the AI just being AI? The escort msn worked well but the A-G missions failed.
-
I created a 4 ship DEAD package w/MK-82 LDGP to take out remaining SA-2 launchers but the AI didn’t drop a single bomb. I also created a separate package with a different target; 2 ship SEAD with HARMs to take out an SA-2 radar but they also didn’t release their weapons. I let the AI decide their flight plan and it setup proper tgt steerpoints but what could I have done wrong? Or is the AI just being AI? The escort msn worked well but the A-G missions failed.
I’ve had a few problems with AI #2 flying away for 50+nm and then eventually turning back to then not release, or flying at FL400 at <50kt with a very high Alpha, but never seen AI entirely refuse to engage yet…
-
Same with OCA strike. AI won’t always drop.
Sent from my XT1080 using Tapatalk
-
I’ve seen it as well. Target rich environment with low surface threats, yet AI never releases ordinance even though I’ve given weapons free and other commands.