Sense of accomplishment, confidence? Anyone else?
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Hi all
I was just thinking the other day that playing, err I mean Flying! a successful BMS TE or Campaign mission gives me a sense of accomplishment, satisfaction for a job well done and confidence.
I am a rather shy and introverted person by nature, even my imaginary friends would sometimes not play with me!
I find that flying BMS all these years, has over time, given me a greater belief in myself and has helped boost my confidence level. I know that it is “just” a sim, but there’s something to be said when you successfully start the jet, fly to your IP, destroy your target(s) and return home that makes you feel like you can handle anything IRL.
Of course, the online component and community also contributes to that feeling of betterment and belief in ones’ self.
Just thought I would share my thoughts and ask the community if flying BMS has had side benefits in your own lives?
Cheers!
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I feel the exact same way. No other video game gives the same feeling as BMS. Not even DCS. The amount of time you spend in briefings, studying the target area and figuring out how to approach a target. Then executing the mission and bring the airframe back in one piece. There’s really no feeling like it.
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I hate to admit it but i’ve fallen asleep at night thinking about what I could have done better after being in the “BMS World” for a mission or two!
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I definitely agree with the sense of accomplishment and confidence that can come from doing something right - heck, even half right - in BMS.
I’m still just doing training missions, and I don’t know when I’ll fly real missions in a campaign, but even just practicing landings, bombings, dogfights, gives a deep sense of satisfaction when they go right. Most of all, I think one of the most positive aspects of flying this sim is that it can create a believe in one’s ability to make progress, to learn new things, to build skills. Of course, our “normal” lives are “supposed” to do that, and for many people, they do. But it also happens that large portions of, say, our jobs, don’t always have a lot of skill-acquisition and learning new things. For me, BMS really fulfills that craving. It can be a real struggle sometimes, to get better at even something basic like making a base turn to final.
But when I start to perform a task successfully in the sim, and then repeat it over and over, getting a little better each time, it’s a great reminder that “yes, I can master something that seemed impossible. I’m not just totally deficient in reflexes, memory, coordination. There is a potential for growth and learning.” Sometimes the daily routine of life doesn’t give us a lot of reinforcement in those ways, and a challenging simulation like BMS can give a really nice dose of that kind of validation. It’s worth the struggle, and when I figure something out, I find the sense of accomplishment can also create what I guess you’d call a “peaceful confidence”. That’s a good feeling to carry into daily life.
Finishing up a session in the sim doesn’t just feel like
I escaped into another world'. It feels more like
I went to the other world where I get better at stuff’. I think getting a dose of that is a good thing. -
There’s a certain amount of satisfaction from sims. Whether racing sims or combat flight sims. The problem is one part of it is missing in sims. Danger. We can’t be killed like we could if doing it in real life. This is important to me and may not be to others. For me, it makes me aware i’m playing a game. That doesn’t take away from the challenge of learning something but leaves the challenge a little empty for me.
I’ve challenged myself all my life. The more danger the more I liked it. Every fall I challenge myself in my Colorado Rocky mountains. The chance of being killed is as great as surviving. The older I get the harder it becomes. So, it’s a progressive challenge that never gets easier. It works for me and keeps me young. I live for the excitement.
I take away nothing from what the OP feels. We all get good feelings in our own way.
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There’s a certain amount of satisfaction from sims. Whether racing sims or combat flight sims. The problem is one part of it is missing in sims. Danger. We can’t be killed like we could if doing it in real life. This is important to me and may not be to others. For me, it makes me aware i’m playing a game. That doesn’t take away from the challenge of learning something but leaves the challenge a little empty for me.
IMO, it should not be be that much difficult to implement an cfg option deleting your Windows registry or formatting your hard drives in case of in-game death. But ppl will have to carefully read the disclaimer message (which they doesn’t most of the time)
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You have some cruel thoughts Dee-Jay.
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Imagine that Sense pumped 1000% more when you start providing by producing material for the Falcon Community.
Yeap… always think for the next step.
When this first step sense is saturated advance to the next step. You could also do them both and take a taste of both.
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You have some cruel thoughts Dee-Jay.
You’ve asked for “danger”. Formatting your PC , that is a pretty low danger comparing to RL.
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There’s a huge difference in danger and pain in the ass.
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IMO, it should not be be that much difficult to implement an cfg option deleting your Windows registry or formatting your hard drives in case of in-game death. But ppl will have to carefully read the disclaimer message (which they doesn’t most of the time)
this would be a nice feature for some PvP campaigns. u fly u die u can’t fly on the campaign any more like in real loosing a pilot.
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I’d rather get knocked out than have to reformat.
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There’s a certain amount of satisfaction from sims. Whether racing sims or combat flight sims. The problem is one part of it is missing in sims. Danger. We can’t be killed like we could if doing it in real life. This is important to me and may not be to others. For me, it makes me aware i’m playing a game. That doesn’t take away from the challenge of learning something but leaves the challenge a little empty for me.
I’ve challenged myself all my life. The more danger the more I liked it. Every fall I challenge myself in my Colorado Rocky mountains. The chance of being killed is as great as surviving. The older I get the harder it becomes. So, it’s a progressive challenge that never gets easier. It works for me and keeps me young. I live for the excitement.
I take away nothing from what the OP feels. We all get good feelings in our own way.
I must just be lucky, but I get into the experience of it when Im simming. The danger is there, I sweat, I panic, I struggle to control myself at times, and need to work hard to maintain discipline, especially for radio calls.
When I land, shut down and step away from the computer, I often need to take a moment get back to the real world, recognise that all’s well.
this would be a nice feature for some PvP campaigns. u fly u die u can’t fly on the campaign any more like in real loosing a pilot.
I really didnt enjoy the feature in WOFF. At the same time, I really enjoyed the feature. One of those love-hate things.
Certainly made it feel much more authentic. Really encouraged risk-averse flying.
The other thing that made it feel authentic was finally dying, after 43 hours flying, not to enemy action, but to a crash landing after the tailplane broke off. 1915 had some hazards alright.
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When I land, shut down and step away from the computer, I often need to take a moment get back to the real world, recognise that all’s well.
Exactly. No matter what happens on the computer you can always do that. I never forget that and it does make a difference. For me anyway. I’ve always been hard on myself.
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I feel some sense of accomplishment on a mission that I perform well on, but unfortunately sometimes it gets squashed when the debrief comes up (flying escort on an OCA mission, no losses to any enemy planes, but 1 OCA plane shot down by a “control dome”???.. My task was a fail… sigh) lol
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I’m just a grumpy old mountain man. I don’t mean to take away what any of you feel when finishing a mission. It’s not easy and you should feel good about it.
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There have been some missions I’ve flown that I have looked back on upon landing and feel like “wow, this must be what it’s like to be a real fighter pilot”. Of course, I am simplifying things here a bit and by now means do I kid myself into thinking that I could actually do what the brave men and women do IRL.
It does give one a greater appreciation for the very dangerous environments that pilots have to operate in. We are lucky that we can simply eject or end the mission if it’s not going how we want it.
I have felt a great sense of happiness when doing a mission “by the books” and it all works out in the end. I think it gives a greater incite into how it’s actually done and how much more is required to fly a mission even before walking out to the jet.
Imitation is the greatest form of flattery they say, so I guess the community here flatter the real pilots to a great level.
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Well said.
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Maybe we should start with a genthe electroshocks?