Falcon 4.0 training missions in BMS
-
Hi,
is there any way to import/convert/transfer the original Falcon 4.0 missions into BMS?
-
They are way too old and many things have changed, so I suggest not to do it
BMS 4.33 has its own set, and the same kind of book that goes along them as well
Matter of fact, the original mission were the inspiration behind the 4.33 training missions. Although we don’t have as much yet.
Look in your doc folder for the training manual -
Yes, know them, doing the trainings.
But I also appreciate the well written manual of Falcon 4.0 and think it would be nice to actually fly those missions.
-
they will confuse you because of the many things that changed
but go for it if you think they will help you -
Hi,
is there any way to import/convert/transfer the original Falcon 4.0 missions into BMS?
Except maybe for basic flying course, they are simply inapplicable and irrelevant to BMS.
-
Except maybe for basic flying course, they are simply inapplicable and irrelevant to BMS.
I have started playing to try and create a T-6 model - but stopped as it is very very hard. Would be pretty cool though to have a T-6 (the cockpit and avionics are not a million miles away from the F-16) and then graduate to a T-38 (which is a similar model to the F-5 w/o missile rails, different nose and different flight dynamics).
Which brings me onto a questions. To do advanced training in a T-38 is pretty full-on. Most other countries have something for advanced training that is slightly less of a pocket rocket. Does anyone know why?
-
For me the problem with BMS training missions is due to how overcomplicated they are. Training manual starts with ramp start (which itself is a complicated thing if you are new) that throws a million abbreviations at you with the need to read the OTHER two manuals - and skipping ramp start is a no go because the following tutorials reference it.
That was way too much for me as a newbie, while Krause’s YouTube videos made me prepared for the campaign in just a week of trying out what he does.
There has to be a simpler entry into the game with ramp start and air refueling being left for the “advanced” level of tutoring so to speak, where you already have the knowledge of how F16 systems operate so you can wrap your head around all the things you press and why
-
For me the problem with BMS training missions is due to how overcomplicated they are. Training manual starts with ramp start (which itself is a complicated thing if you are new) that throws a million abbreviations at you with the need to read the OTHER two manuals -
I’d say there are a few passages you just need to read over but all in all, if you have a background as a jet pilot you get the basic idea.
@Red:
they will confuse you because of the many things that changed
In terms of features and functions implemented maybe but the descriptions of different weapons and systems are very very good.
-
For me the problem with BMS training missions is due to how overcomplicated they are. Training manual starts with ramp start (which itself is a complicated thing if you are new) that throws a million abbreviations at you with the need to read the OTHER two manuals - and skipping ramp start is a no go because the following tutorials reference it.
That was way too much for me as a newbie, while Krause’s YouTube videos made me prepared for the campaign in just a week of trying out what he does.
There has to be a simpler entry into the game with ramp start and air refueling being left for the “advanced” level of tutoring so to speak, where you already have the knowledge of how F16 systems operate so you can wrap your head around all the things you press and why
To me it was similar.
Before you can fly you have to study the manuals for several days or even weeks. For a beginer who really wants to fly is very frustrating. The entrance is very demanding and lengthy. In order not to lose the enthusiasm for this excellent sim at the beginning, I would especially welcome a simple and not demotivating introduction.
Sorry for my Googleenglish -
indeed, reading won’t be the ideal solution for all.
Some can’t learn from the books and prefer to learn from vids because it’s quicker and less in depth and provide better direct results.i can’t learn from a vid because i get bored in 15 seconds, so i agree it’s a personal thing
Well the good news is that the ressources are available as well. So depending on your learning philosophy you have the choice.
But do remember that BMS is a study sim and it’s a thousand times more complicated than falcon 4.0 was.
I do believe the training manual purpose is to try to explain complicated things in as a simple way as possible. But i also know that however simple we tried to make it, efforts will still be required for those willing to try.but if like the OP you are frightened by the books and use the video because it suits you better and then after looking at the vids you want to know more or dig a bit better, don’t turn to outdated 20 years old documentation, it will just succeed to increase your confusion because all the stuff explained in there doesn’t work with BMS anymore.
use the relevant doc and provide the necessary effort. You will then realise that they are not more complicated than the rest.
Like always it’s only a matter of trying and then you will get a lot of reward from it. -
@Red:
But do remember that BMS is a study sim and it’s a thousand times more complicated than falcon 4.0 was.
Thats not the case IMHO.
@Red:
don’t turn to outdated 20 years old documentation, it will just succeed to increase your confusion because all the stuff explained in there doesn’t work with BMS anymore.
Not “outdated” at all. Still the same plane.
For example the chapters on bombing modes are very well written.
-
okay mate.
I’m pretty sure you know what you’re talking aboutlet’s agree to disagree
good luck learning BMS
-
Well, I mean ideally written tutorials can work too if they offer a smoother and more accessible learning curve. Accessible - meaning getting the newbie into the air ASAP so he gets hooked.
Starting tutorial should just place the guy on the taxiway, teach him about steering/disengaging NWS/how to take off - since that’s the most basic stuff one needs to learn to get into the air. And there you go - the guy is already flying and from there you can explain to him what HUD symbology means, how to use waypoint system, how to land and so on.
Of course complex and in-depth tutorial can seem like a good thing to a game veteran - which it certainly is - but for a newbie in a written form it should start simple. After all that’s what Falcon 4.0 / Falcon AF did (simpler tutorials, going more in-depth as player learned more) and at the time they both were as complex compared to the competition as BMS is now compared to 4.0