Missile Step switch - Strafe?
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In MLU Tape 2 manual it’s stated that Missile Step switch rotates through CCIP, DTOS, Strafe and CCRP. Strafe option from Missile Step is not available in current BMS, was it removed in later tapes?
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In MLU Tape 2 manual it’s stated that Missile Step switch rotates through CCIP, DTOS, Strafe and CCRP. Strafe option from Missile Step is not available in current BMS, was it removed in later tapes?
Can’t check right now, but could you just specify what kind of weapon you speak of? I don’t see what weapon could be either dropped or strafed.
Actually it was an excuse to tell you I loved your quote sig.
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LOL
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asked this question last year…if you’re wanting to go guns, there is no hotas switch, osb only…
https://www.benchmarksims.org/forum/showthread.php?27133-A-G-Gun-mode-via-HOTAS
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It’s correct for AG, but not totally correct in the case of this topic here, there’s the dogfight switch on the throttle …
granted it’s AA symbology but the gun is active -
Maybe BMS could model the long press of the UNCAGE switch providing a change to to guns while in A-G master mode that has been mentioned in the link Xtacy posted… it seems both convenient and realistic.
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Hmmmm, strafe definitely means A/G. Problem is that in A/G gun can be selected only head down, there is no problem with DGFT mode.