Just wanted to say thanks for keeping Falcon alive all these years.
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I think some of the newer videos on youtube demonstrate BMS’ new features very nicely, I’m thinking of “don’t stop believing”, “this is why we fight” or even the standard BMS 4.33 launch trailer (and countless others), which have fantastic shots that have you collect your jaw off the floor.
I don’t know why but esp. that 2-ship MiG flyby in the “don’t stop believin’” video never fails to make my room very very dusty all of a sudden
Thanks for sharing your thoughts & experiences.
Enjoy BMS,
Uwe
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this sim is the mother****ing shit, and I think it should live to be 1000
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You do not fly with the F-16, but it flies you !!!
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Recently getting back into it. I’m really quite bad, but am going through the manual and training missions. This is an utter work of art. Frankly, its mind blowing. Thankfully one no longer has to do the supapak install!!
Sent from my iPhone using Tapatalk
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Recently getting back into it. I’m really quite bad, but am going through the manual and training missions. This is an utter work of art. Frankly, its mind blowing. Thankfully one no longer has to do the supapak install!!
Sent from my iPhone using Tapatalk
Good old SuperPak. Kept Falcon alive through the lean years until Allied Force came out.
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What did you guys do the AI? lol I just experienced the greatest airbattle in any simulator ever!
I watched 2x 4 ship MiG 29 flights come head on at my 12 ship package and just obliterate it to the last man.
First they screamed head on into the 4 ship escort flight and wiped it out in less than 2 minutes. Then they moved on down the package one flight at a time and took out 3x 2 ship DEAD flights in a row before coming to me and my wingman, loaded down with bombs for an OCA strike. By this time there were just 2 MiG 29’s left. They came straight for us. They must have only had one radar missile left between them though though because after ordering me and wingie to jettison A/G ordnance. We dropped just as we got into BVR range. Wingie took enemy wingie. I took lead. We fired. Enemy lead fired at my wingie 1 missile. My missile hits lead, he goes down. wingie missile misses, the merge comes up and Archer that lead MiG fired takes out Wingie.
Unfortunately, I lost track of him after the merge because I was still swearing at the sight of wingie’s parts fluttering over the North Korean countryside. I turn the aircraft 180 and scan for him but he’s just… gone. I hit the padlock(which I keep on enhanced) and I spot him just in time as he comes in from my 10 oclock high, rolls inverted mere feet from my canopy so that for a moment were were staring at each other through the canopy and bled off enough energy to drop around into my 6 oclock high and then stuck there like glue no matter how much I manuvered. I was good enough to stay just off boresight enough to prevent him from firing and it turned into a nasty turning fight straight out of Top Gun or Iron Eagle. It was cinematic. I need to start turning on the ACMI to catch this stuff because it was like in Top Gun! He fired 3 IR missiles at me over the course of a 3 minute turning battle and each one I flared and shook it off. The 3rd one got me. I died in a fiery explosion, he went hom a Sole Survivor.
Cool is just an understatement. lol
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Usually ain’t no surviving a mig with a head cued archer anywhere near your six. You lived longer than you should have. It’s hard to shake a mig when you start behind the eight ball, in a low energy or reactive state. Fighting a 29 in close is like trying to ignore a hungry cat after a long day at the wharf. He’s all over you. Terrain is your best friend in this AI environment- the AI managed energy state in relation to the fight but not the environment, in other words study vertical energy tactics and how to pull max gs at the bottom of a high g pushover.
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Yeah, in truth I probably only last a minute or so, but it felt like 3 minutes that’s for sure. It was just so ODD seeing one up close like that because 99% of the time my fight is against the missile rather than the aircraft that fired it and all I usually see in victory is a distant puff of smoke and debris. This is the first time outside of Furball an AI MiG’s got aggressive like that and closed to that range. He was almost too close for even IR missiles.
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I cannot push TacView enough. I’ve learned so much from it and watched so many cool stuff on it that it’s become a sub-hobby
What went wrong with that fight? Did my missile track and he just counter-measured it or was my shot off in the first place? Where did that last missile come from? Am I evading correctly? Did I get too slow?
Watch your ACMI and find out! -
GOTS.