Dereliction of duty
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I fell in a case of dereliction of duty when I destroyed a bridge that was still in my side hands, but was about to be captured by a huge column of enemy forces, whose advance could seriously compromise my tactical situation.-
First notice I had was when my wingman refused the order of attack it, and of course at the debriefing que ominous Wood hammer appeared with the dereliction of duty warning.-
Ironically, my action proved to be efective, as the enemy couldnt penétrate my lines. and allowed me at final to win the campaign, but my logbook now shows my “treason”.-
It is not fair -
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At least you have a good story should anyone read and comment on your logbook, but in all honesty - how often is that?
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In this special chase i would think about using the logbook editor. You are right, irl it can happen but the game is not flexible enough.
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I agree that in the tactical campaign that you are driving, your semi-global SA is not reflected in the determinations of the digital JAG.
However a real pilot destroying a high value target, especially an infrastructure target, in combat on his own initiative is going to be answering to someone (probably not dereliction of duty, probably failure to obey a lawful order based on the ATO and ACO about not destroying friendly infrastructure. Probably would fall into the real world category of “Good initiative, Bad judgment!”
I am also chuckling at your wingman’s obviously “superior” moral awareness.
Let that be a lesson to you: “Don’t try to win the war making tactically relevant decisions. Rather, win the war by surviving the hair raising missions the AI plans for you. Guaranteed to run you through at least 3 SAM and 4 AAA rings within the commit range of at least one hostile fighter group!”
Good on you though!
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Some 20 Mike Mike will settle whoevers hash that thinks you’re derelict. …