Custom screen resolution
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If you are using more than two monitors with different resolutions, you might need to specify special screen resolutions.
(For example, I’m using 1920x1200 as center screen, with two spare 1600x1200 as left and right monitor for my ATI card. Eyefinity would downscan my center monitor to 1600x1200, and makes it 4600x1200, while what I want is 5120x1200).In falcon4 BMS, you cannot set the game (3d) window to your own custom resolution, even in the windowed mode. Only some of the well known resolutions upto your biggest screens are appearing in the UI, and there is no editable text configuration for screen resolution.
However, with a hex editor, you can still set it with your own custom resolution.
The file “User/Config/dx9display.dsp” holds screen resolution and other info. Sadly, it is written in binary values. So you need a Hex-Editor to set it to a special resolution.
2 bytes in address 3C (3C and 3D) holds X-resolution in least order first. Hex “B004” is thus, 400b -> 1200. Hex “8007” is thus, 0780 -> 1920, etc.
2 bytes in address 40 (40 and 41) holds Y-resolution.This info was valuable for my optimal monitor setup; I’m posting this, hopping that so someone might need this info.
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1+
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Cool, now I know how and where to look for the 16bit display option that every Falcon except FF and BMS support, and saves you a lot of fps in return for half the colors… colors you don’t really miss if you’re running on low graphics settings like I am.
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Cool, now I know how and where to look for the 16bit display option that every Falcon except FF and BMS support, and saves you a lot of fps in return for half the colors… colors you don’t really miss if you’re running on low graphics settings like I am.
Very good point…
Really low end pc users could reduce their color to 16bit and see their FPS.
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I need help with my custom res. I have x3 24" eyefinity in portrait mode (3900x1920) but im forced to play in window mode why falcon freeze before open main menu. Any way to force main menu to 3900x1920?? Please help.
Thanks
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By the way, if someone doesn’t want to bother converting base-16 by hand: http://www.mathsisfun.com/binary-decimal-hexadecimal-converter.html
We’re trying to get a 4k display to work with 3840x2160… I’ll post here if this trick works.
Awesome, it works! Falcon BMS in 4k glory!
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I need help with my custom res. I have x3 24" eyefinity in portrait mode (3900x1920) but im forced to play in window mode why falcon freeze before open main menu. Any way to force main menu to 3900x1920?? Please help.
Thanks
You need to download this: http://mh-nexus.de/en/hxd/
Then use the link I give above to convert 3900x1920 into hexidecimal to edit your dxdisplay.dsp file.
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You need to download this: http://mh-nexus.de/en/hxd/
Then use the link I give above to convert 3900x1920 into hexidecimal to edit your dxdisplay.dsp file.
NVM I got DSR To work. I am good to go
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Can someone to how can I modify exactly this DSP file? I would like set up 960x1080 and 840x1050 resoulution and 8:9 aspect.
I downloaded this hex editor and opened the DSP but i don’t know what can I do with it. -
Attempted the change to the dsp file and was successful. BMS loaded to the UI successfully, however I did not see the custom resolution set in the list of resolutions available. On another attempt where i did not look at setup and rather went straight to quick flight following change, BMS crashed out with below detail. Is there something additional required to allow custom resolution other than edit to the dsp file? Of note, i additionally ensured my total three screen resolution matched the res set in the dsp updated file. Also had the center monitor set as default in windows.
Problem signature Problem Event Name: APPCRASH Application Name: Falcon BMS.exe Application Version: 4.14753.0.0 Application Timestamp: 562b288d Fault Module Name: Falcon BMS.exe Fault Module Version: 4.14753.0.0 Fault Module Timestamp: 562b288d Exception Code: c0000005 Exception Offset: 0000000000089f18 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional Information 1: 80da Additional Information 2: 80da71a409a2957ba0f99023e3add414 Additional Information 3: 6d95 Additional Information 4: 6d957bd81309ed6844fe20d305d8e5db
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Finally got it working. Key to fix was changing to run in windowed mode -window as a shortcut command. All good!
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Has this changed in 4.33U1? I just tried editing my dedicated server settings and BMS crashed when entering the 3d world… using windowed mode here so I guess that’s not the issue at hand.
Thanks, Uwe
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really going crazy trying to figure out how to get 4 monitors working in BMS4.35. seeing post on 4.33 which are not helpful in .35 as the extractor doesn’t exist. The four monitor show up in Graphics but i can not seem to get anything displayed. Im grounded… please advise. There’s got to be a better way…
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really going crazy trying to figure out how to get 4 monitors working in BMS4.35. seeing post on 4.33 which are not helpful in .35 as the extractor doesn’t exist. The four monitor show up in Graphics but i can not seem to get anything displayed. Im grounded… please advise. There’s got to be a better way…
If you want to use BMS over multiple monitor you have to combine them through your GPU driver panel such as surround for nvidia