VERSION 2 RELEASE ! F-16 CM52 New Cockpit Mode
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F-16 CM52 COCKPIT MODE VERSION 2
Hi everybody.
I am releasing version 2 of the F16 CM 52 cockpit. The external model is a bit delayed because it will be very detailed. For this reason, I decided to share the cockpit before. You can download it from the link below.
What is new?
1- New MFD screens
2- New canopy locking spider
3- New HUD projector glass
4- New canopy glass reflection
5- New seat and seatbelts
6- Completely new canopy
7- Some new texturesCockpit Version 2 Download:
https://drive.google.com/open?id=0B_UTuTH–o9McUs1STdPOEhWUVkI showed some screenshots below. (1920x1080 px)
Installation:
1- Make a back-up of the original files in “KoreaObj” folder.
2- Copy new dds files to the “X:\Falcon BMS 4.33\Data\Terrdata\objects\KoreaObj” folder.
Important Note:
To fly in the Balkan theater, you can the “X:\Falcon BMS 4.33 U1\Data\Art\ckptart\F-16CM-52”
folder in the Korea theater copy to
"X:\Falcon BMS 4.33 U1\Data\Add-On Balkans\Art\ckptart\F-16CM-52 " folder in the Balkan theater.Best regards.
Happy flying!
Burak TUNAHAN
Engine off
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nice work
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BRAVISSIMO, Burak!
And thanks a lot for sharing your hard work, most of all.
Only a (silly) question for you: should I install those in the ‘object_hires’ folder also?With best compliments again and regards,
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Thanks for the work!! I´ll try it in next flights but looks nice!!
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BRAVISSIMO, Burak!
And thanks a lot for sharing your hard work, most of all.
Only a (silly) question for you: should I install those in the ‘object_hires’ folder also?With best compliments again and regards,
Hi Jackal. It’s not necessary. I use it like that.
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Hi Jackal. It’s not necessary. I use it like that.
Thanks a lot, also for your quick answer.
With best regards,
Inviato dal mio CAM-L21 utilizzando Tapatalk
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Thank´s for you work
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Awesome work
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looks great, thanks.
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i love your work
but we still need some real cockpit glass reflection more effective with all f-16 in lights and shadows …… and many thanks for your work
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WOW!!! Amazing!!! Thanks a lot!
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buraktunahan any chance for the MLU textures?
I´ve tried to adapt somethings but some lights in the MLU are green and the RPM gauges don´t change no matter what
Also i don´t want to change your work
Thanks
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You can make all the changes you want. There is no problem for me. The important thing is that we all enjoy this hobby.
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You can make all the changes you want. There is no problem for me. The important thing is that we all enjoy this hobby.
Hello buraktunahan thanks. Can you help me? I´ve changed the .dds files to make it visible in the MLU but there are 2 textures that are ok in the .dds files but in LE and in the 3D work keep the old texture.
Heres the pic.
Do you have any sugestion?
Thanks a lot
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Hello buraktunahan thanks. Can you help me? I´ve changed the .dds files to make it visible in the MLU but there are 2 textures that are ok in the .dds files but in LE and in the 3D work keep the old texture.
Heres the pic.
Do you have any sugestion?
Thanks a lot
These gauges are from file number 8035. You need to fix file 8035. I showed to you at following picture.
The BMS simulator has different cockpits for different F16 versions. My cockpit is only for Block 52. For this reason additional arrangements may be needed for different F-16 versions.
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These gauges are from file number 8035. You need to fix file 8035. I showed to you at following picture.
The BMS simulator has different cockpits for different F16 versions. My cockpit is only for Block 52. For this reason additional arrangements may be needed for different F-16 versions.
http://www.hizliresimyukle.com/images/2017/10/26/8035.th.jpg
Darn how i missed that!!
Tanks a lot buraktunahan
You are the man