Northorp F-5A
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https://i.pinimg.com/originals/10/74/2f/10742fe141f1134433cb792917218033.jpg
Just found this, does single seater used this livery?
Regards,
Radium
Yes Radium… I used to have an 1/72 single seater in theese colors…
Unfortunately, by the time I visited Greece all the F-5s were already turned to junk. Here’s what was “stored” at Larissa. My hosts were very nervous about me taking these photos.
https://s20.postimg.org/f0b0x5h0t/IL2_Z9122.jpg
https://s20.postimg.org/gfcllvxjh/IL2_Z9123.jpg
https://s20.postimg.org/5freaaeu5/IL2_Z9124.jpg
Can someone spot the rare RF-5A?
There were heaps more dumped F-5s and F-4s around the base but most of them in a lot worse condition than these (which is why I only took these quick shots of them). I was a little bit distracted with the “main event”, which my hosts didn’t mind me photographing at all!
https://s20.postimg.org/un2aa2cnx/RF-4_E_71765_Larissa.jpg
https://s20.postimg.org/uaaw3vmod/RF-4_E_71765_Larissa_landing.jpg
https://s20.postimg.org/qdxk7wh4d/RF-4_E_71765_Larissa_take_off.jpg
https://s20.postimg.org/6jbilq4gt/RF-4_E_7495_ex-_GAF.jpg
https://s20.postimg.org/wev94xtfx/RF-4_E_7496_ex-_GAF_Larissa_with_71763.jpg
https://s20.postimg.org/rsz4wlv25/RF-4_E_7586_Ex-_GAF_Larissa.jpg
But these are sadly gone too now…
Spotted its the “01618” but why rare? I think also in the 1st Photo the first from the left is ex-jordan plane… Oh! also we had some from Iran and Netherlands… So imagine the variety in camouflage… A real headache to a scale modeler… Also another headach was the ejection seat… U had to be very careful witch serial you will choose. Some planes had the original Northorp seat, others had the MB dq-7 (i think i wrote it right…) and others later the MB MK-10…
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Greece only ever had 17 RF-5s, compared to a total of 114 (N)F-5A/Bs (11 were ex-Dutch NF-5A/Bs, 60 surplus NF-5A/Bs went to Turkey) and you don’t find many RF-5s preserved today.
Taiwan and Singapore still fly Tiger Eye models… sigh, I should find some cash to go there some time soon.Such a great looking F-5A/E can also come in very handy in the Nordic theater (80s campaign, Norwegian Air Force) and also in Korea as a F-5E!
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Some more in game test screenies…
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Although they didn’t had LAU-129’s those days (hahaha), a pure beauty if I’ll imagine it with some exotic skins!
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Although they didn’t had LAU-129’s those days (hahaha), a pure beauty if I’ll imagine it with some exotic skins!
Well by default the lau-129 was in sorry i didnt change it . Im starting to think to change a bit the UV mapping to get it more user friendly
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Any Skinners willing to help making this???
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Any Skinners willing to help making this???
Go ahead, Manos. Do this model by yourself, paint your skin from scratch and don’t forget make lower LOD’s too.
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Go ahead, Manos. Do this model by yourself, paint your skin from scratch and don’t forget make lower LOD’s too.
Ill try… at least… Its not an easy job. I made the Mapping a little more “Friendly” with the main fuselage parts alligned (as much as i can for now) but working with Photoshop isn’t my strongest point. To make the skin for AUP phantom it took too much time and a lot of research and help from other people here as well (Ranger for example witch actually he gave me his Psd of what he wanted to make for me). I dont have anything to loose of course… it would be nice to have a little help though … And this with the lower lods still remains a thorn for me. But i guess this is quite “light” model with only 24.500 (if i remember well) tris so it wont be difficult to make some lower lods i guess…
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Ill try… at least… Its not an easy job. I made the Mapping a little more “Friendly” with the main fuselage parts alligned (as much as i can for now) but working with Photoshop isn’t my strongest point…
A fat +1 to what Eghi said.
One grows with its tasks, and you’ve already expanded your knowledge since you’ve
started to work on all those 3D models, … very nice job so far, Manos.Now go ahead and do your skin.
Yes, searching reference pics and do the skin yourself will be time consuming,
but it will be worth it.If I’m not sure that my fuselage parts are well alligned,
assuming they are placed among one another, I paint 2-3 temporarry straight lines
front, middle, back from top to bottom on the texture, then I adjust the uvw mapping,
so the lines will surround the model neatly finally.If anything is aligned well, I start to paint my panel lines and rivets lines,
using paths in photoshop.Cheers,
LS -
Oh, my favourite jet (twin engine)! Good work so far Manos!
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WIP skinning took the blueporint and cutting/editing etc… it still needs work but its ok till now. What do u think? Also there’s some distortions cause the model i have in game isnt edited as it is now when i finish the skinning i will export a new one
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Well done, Manos.
My advice, don’t trust too much the blueprint. You can use it but real pictures are the best. I’m more based on real pictures for texture, blueprint is also good referense material but not 100% correct. There are often mistakes that you will unconsciously commit in WIP.That’s my two cents.
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Current status :
Took me more than 10 hours in total cutting and fixing and transform but i think it worth it few things left to be done and stencils….
By the way Eghi the same blueprint i used to make the model i made the panels. Every blueprint i fount in the well known site and they are Russian its probbably the most accurate i have ever seen like 98%
PS.: The shodows in the control surfaces i dont know why they shown in 3ds. In the game i didnt see them at all -
PS.: The shodows in the control surfaces i dont know why they shown in 3ds. In the game i didnt see them at all
This model was imported from another format, Lightwave or SketchUp? Check Normals, there is probably your problem.
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This model was imported from another format, Lightwave or SketchUp? Check Normals, there is probably your problem.
No completely made in 3ds. By me
Στάλθηκε από το SM-J500F μου χρησιμοποιώντας Tapatalk
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Shadow issues is an issue with Smoothing. Apply modifier/Smoothing/ tick both options and input 30 for the value. It will work fine.
Regards,
Radium
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Shadow issues is an issue with Smoothing. Apply modifier/Smoothing/ tick both options and input 30 for the value. It will work fine.
Regards,
Radium
Yup indeed… i had made a mistake Thanks!
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And IMHO the issue could be a result of not welded vertex and/or wrong smoothing groups.
Manos, in that 10 hours you could also have painted those panel lines yourself nicely.
Now you have thick panel lines from the blueprint which are looking not so RL, IMHO.Looking at your stuff, I see you’re eager to finish it ASAP, but keep in mind that a really good skin
takes weeks if not months to get done.But yeah, it’s not my model and not my workflow, so just my 2 cent.
Cheers,
LS -
Lazy… Im not a skinner… the Phantom went ok as the other models as well cause i allready had given a good psd Here i making my life difficult as working in photo editing programs is not my thing and its fustrating me A LOT! lol
Thats why i asked skinners to help out here and make a better skin than mine. If you see for example the way it is painted you will laugh. especially if i remove the mask (witch i have to cause if you use it u see the uv borders in some places).
Anyways more wip photos: