TD box jumps around
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Not sure if this is just me or a bug. I lock up a target on FCR (soft lock), then I see my TD box on the HUD jump around. Sometimes pretty drastic changes. One time I saw the initial TD box at angel 20k but next moment it’s at 15k. The problem is especially acute for longer range locks.
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uncage missile ……
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Not sure if this is just me or a bug. I lock up a target on FCR (soft lock), then I see my TD box on the HUD jump around. Sometimes pretty drastic changes. One time I saw the initial TD box at angel 20k but next moment it’s at 15k. The problem is especially acute for longer range locks.
Hi.
It is a normal behaviour, the jump or lag of TD box and figures is explained in BMS manual, page 120 HUD sampling
Regards -
Hi.
It is a normal behaviour, the jump or lag of TD box and figures is explained in BMS manual, page 120 HUD sampling
RegardsNo, I don’t think we are talking about the same thing here. The lag of TD box you are referring to is like this: when a target is pulling 90’ across in front of you, if you are pulling to track it, you will see the TD box lagging behind the real target. My case is like: you and your target are heading into each other at long range. No lateral movement (no pitch or rolling motions). Both of you are basically flying straight. You lock it up on FCR, but the TD box keeps jerking around. Not only on HUD, it jerks around in JHMCS view as well. The lags are random. It could be up and down or left and right.
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Seen this too. mostly far away when locked bandit with amraam. As if bandit warps from one location to another in HUD. Always suspected it has something to do with deaggregating unit and bubble. But thats just a maybe. Also only happens once (1 warp) if it does if i remember correctly.Cheers Obi1
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Maybe jamming has also got to do with it. but if that happens the position on FCR changes distance so thats normal behaviour and bit different as the scenario described above
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This is strange. I have never seen the TD box jump around on its own.
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Not 100 % sure, but you should see this when the lock range is above 50nm. Pay attention to the FCR target data (speed, closure) and check if they change dramatically and stabilize to accurate measurements once you get below 50nm.
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Seen this too. mostly far away when locked bandit with amraam. As if bandit warps from one location to another in HUD. Always suspected it has something to do with deaggregating unit and bubble. But thats just a maybe. Also only happens once (1 warp) if it does if i remember correctly.Cheers Obi1
I totally agree with you. I also think it may be due to deaggregatting and bubble. Another interesting observation is when you press 8 to go 3rd person view on other friendlies, you will see friendlies flipping crazily in the air before they stabilize on normal flying. The only concern is: would this affect the accuracy for amraam. Would this cause missiles to miss.