Super Hornet cockpit problem
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At my Super Hornets cockpit comm page, frequencies numbers doesnt fit its space, and are almost unreadable, it happens also with other pages as STP, CRUS, etc.
I wish to install to F18 E and F, the F18 C actual cockpit, which is much more readable, how can it be done ?
Thanks.- .- -
At my Super Hornets cockpit comm page, frequencies numbers doesnt fit its space, and are almost unreadable, it happens also with other pages as STP, CRUS, etc.
I wish to install to F18 E and F, the F18 C actual cockpit, which is much more readable, how can it be done ?
Thanks.- .-This one is a easy one open game folder go to Data/Art/ckptart, here is the parent numbers of the pits, open the folder you wish to change make a new folder and cut the 2 files there and place them in new folder as back up, now go and copy and paste the files you want.
F/A-18A 1890 F18
F/A-18B 1798 F18
F/A-18C 1799 F18
F/A-18C-AU 2017 F18
F/A-18D 1409 F18
F/A-18E 1958 F18
F/A-18F 1959 F18 -
Thanks, I will try it
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Well, I tried copying both two files of the 1799 folder (F18C) to 1958 and 1959 folders, replacing the old ones, (and making backups of both folders) but no way, the F18 E and F cockpits remains the same, with its numbers unreadability problem
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Sorry that didn’t work out, me on the other hand in 32 , had f-18 cockpits that panels were torn and flashing out of phase so I put the f-15 pit in married to the f-18 wing model it looks real good .
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Soldano, I’m curious if you’ve tried flying the Hornet C?
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Soldano, I’m curious if you’ve tried flying the Hornet C?
Yes, of course I flew the F18 C, whose cockpit works OK and accordingly to the BMS cockpit pdf included in the installation.
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Yes, of course I flew the F18 C, whose cockpit works OK and accordingly to the BMS cockpit pdf included in the installation.
and swapping that pit didn’t cure the problem you mentioned ???
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Yes, of course I flew the F18 C, whose cockpit works OK and accordingly to the BMS cockpit pdf included in the installation.
Ok, Soldano, I was just making sure I understood your problem. Yes, the BMS Super Hornet cockpit is a bit wonky on the UFP , and also the SMS page.
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and swapping that pit didn’t cure the problem you mentioned ???
No, it didnt, the cockpit remained the same, perhaps the problem is not only related to that two *.dat files
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Ok, Soldano, I was just making sure I understood your problem. Yes, the BMS Super Hornet cockpit is a bit wonky on the UFP , and also the SMS page.
Yes indeed, you can enter frequencies and other parameters, but is just guessing as they dont show where they should
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Ok, Soldano, I was just making sure I understood your problem. Yes, the BMS Super Hornet cockpit is a bit wonky on the UFP , and also the SMS page.
Wonky, tearing, blinking just kills realism I’m much happier with the f-18 since I put the f-15 pit in, I wouldn’t know the difference if I hadn’t spent so much time in the Strike Fighters f-18 that had a nice pit.
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No, it didnt, the cockpit remained the same, perhaps the problem is not only related to that two *.dat files
May be some texture files should also be replaced, please confirm
Thanks -
Wonky, tearing, blinking just kills realism I’m much happier with the f-18 since I put the f-15 pit in, I wouldn’t know the difference if I hadn’t spent so much time in the Strike Fighters f-18 that had a nice pit.
Please tell me how did you put the F15 cocpit in the F18, perhaps then I succeed in putting the F18C cocpit at the SuperHornet, which at the moment I couldnt .
Thanks -
Here’s your parent numbers, found at Data/Art/ckptart
F/A-18A 1890 F18
F/A-18B 1798 F18
F/A-18C 1799 F18
F/A-18C-AU 2017 F18F-15A 1743 F15
F-15C 898 F15
F-15D 1744 F15
F-15DJ 1746 F15
F-15E-220 864 F15
F-15E-229 864 F15
F-15J 1745 F15
F/A-18D 1409 F18
F/A-18E 1958 F18
F/A-18F 1959 F18back up the files in the f-18 you wish to change by cutting them and put them in a new folder, then copy and paste the f-15 files you wish to use,
open 3dckpit scroll down to
// the LOD models to use.
cockpitmodel 3011; // the main 3d cockpit model
cockpitdfmodel 3011; // the dogfight variant
cockpitwingsmodel 3012; // the 3d cockpit wings model <–--------------------change this to look like this
cockpitwingsdfmodel 3012; // the dogfight wings variant " "
mainmodel 1890; // the primary model
damagedmodel 1288; // the damaged modelIt’s easy and everything will be where it belongs
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At my SuperHornet cocpits all the numbers at the UFC are not centered at their boxes and partially hidden, so frequencies and other settings cannot be configured.
In order to fix that, my intention is to use the F18C cocpit in the Super Hornet F18 E and F, so I copied both .dat files from the 1799 folder to the 1958 and 1959 folders, replacing the originals, but no way, the cocpit is still defective.-
Something I am doing wrong, any ideas ?
Thanks -
As much as I wouldn’t advise it, you could put the F-16 pit with the full framed hud in but that shorts you engine gauges , I got a 16 pit in the f-22 but I don’t fly it much
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Soldano, I forgot to ask what theater are you running ???
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you can do two things with the super hornet, load it full of AMRAAMS and get BRA calls all day and refuel, this is massive fun, or, load it full of mavericks or conventional bombs and either do some interdiction or some search and destroy.
To add the TGP you gotta edit some files.
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As much as I wouldn’t advise it, you could put the F-16 pit with the full framed hud in but that shorts you engine gauges , I got a 16 pit in the f-22 but I don’t fly it much
My problem isnt the HUD, it is the UFC where the frequencies and numbers are not centered on their spaces or boxes and so partially hidden.-