How to add stores to a squadron?
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I spent ages trying to do this and for the AGM 88’s too. I gave up in the end. Wrong type of aircraft for those weapons and a massive headache.
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How can i add to the squadron stocks so i can use these weapons?
First you need to make sure that the specific weapon is added on a hardpoint for whatever plane you want the munitions on.
Then you need to go into the Squadron Stores and make sure that specific munition has an amount set for it, like 100!
I’ll post pics in a bit!!
C9
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Bump
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O.k. here you are:
In my example is the AGM-45 of F-16C block 32 of default Korea theater. By default it has 0 value, means out of stock the AGM-45 in campaigns for squadrons of the F-16C block 32.
First of all take a backup of the folder: …\Falcon BMS 4.33 U1\Data\Terrdata\objects. Only for the 28 files, no need to backup also the 2 subfolders there.
Now run Falcon BMS and from the 1st screen click to “Editor” (and NOT to “Launch”).
Then at the opened Editor, click to “Units” and then to “Squadrons”. Then scroll down until to see your desired aircraft (in my example the “F-16C-32”) and double click it.
At the new opened window click at the “Squadron Stores” button and then find the desired weapon (e.g. AGM-45) and click it once to be active (in blue line).
Then click over “+10” until to define the desired amount (100-120 is good) for it, and then click to “Save” and last click to “Save” on tab “Unit Data”.
Now close the Editor (upper right corner “X”) and you are fine.P.S. Last save with action “8” may not be needed. If you click over it and the specific window “Unit Data” doesn’t close, then simply click at “Cancel” at its lower right corner.
Nikos. -
O.k. here you are:
Adding an amount to the Squadron Stores won’t do anything if the specific weapon is not tied to a Hardpoint!!!
C9
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@Cloud:
Adding an amount to the Squadron Stores won’t do anything if the specific weapon is not tied to a Hardpoint!!!
C9
Well according to his words “It can be done in TE’s, i can get my f16 or f18 to load these munitions, but one or other is always out of stock in the campaign.” it seemed to me that he doesn’t ask to assign a weapon that already don’t be defined on a specific aircraft.
Since he said that he already can do this into a T.E. mission and can’t have them (out of stock) into a campaign, I think that is a matter of 0 value at Squadron Stores.
Nikos. -
It is in this case…
Stores were set like that so proper weapons would be in campaign.
But we left them on the plane hard points if people wanted to still use them in te.Luke777 has done a lot of updating to this in PolarVortex , and much much more.
Right now Polar Vortex is like NTO v+++ -
Well according to his words “It can be done in TE’s, i can get my f16 or f18 to load these munitions, but one or other is always out of stock in the campaign.” it seemed to me that he doesn’t ask to assign a weapon that already don’t be defined on a specific aircraft.
Since he said that he already can do this into a T.E. mission and can’t have them (out of stock) into a campaign, I think that is a matter of 0 value at Squadron Stores.
Nikos.TE’s have everything available, campaigns do not, like I said, if the weapon is not tied into a hardpoint, then adding it to the squadron stores will not resolve his issue in campaign!
C9
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Well according to his words “It can be done in TE’s, i can get my f16 or f18 to load these munitions, but one or other is always out of stock in the campaign.” it seemed to me that he doesn’t ask to assign a weapon that already don’t be defined on a specific aircraft.
Since he said that he already can do this into a T.E. mission and can’t have them (out of stock) into a campaign, I think that is a matter of 0 value at Squadron Stores.
Nikos.Absolutely, Nikos. If you can select a weapon for an aircraft in TE, it means you have the weapon tied into a hardpoint in the Editor. You can’t load a block 30 with CBU-103 for instance, as the weapon is not tied to any of its hardpoints. So, as you wrote, if he can in TE, and not in campaign (showing as red “out” in the stores, I presume), it’s a matter of squadron stores, not hardpoints.
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Is it any harder to add an aircraft to a Campaign, But it seems I can’t get the Unit Data page to appear in the editor I double clicked till I was blue in the face, but of course I’m running 4.32 Korea80s I would really like to have the F-4g to run as a wild weasel but I haven’t mastered the harm in the F-18 results have been bismall, I have no problem with the f-16 just the lack of harm missiles I can load on the plane puts me off.
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This post is deleted! -
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I can’t get to vehicle data page
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When you’re in the Vehicle tab>Aircraft tab, the top box where the aircraft are, find your aircraft and double click on it to open the Vehicle Data Details box!!
C9
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One question here, will it break MP if I change the squadron stores via editor? The hardpoints exists…
I am trying to add CBUs to the RNLAF F16 on the Balkans Campaign and start a campaign with my VFW.
Also, I managed to change the stores count using MC and it is showing in-game as available in the loadout. Will it work? Couldnt change the max stores value in MC though.
Thanks!
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@gabrielgcosta yes it can
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@gabrielgcosta said in How to add stores to a squadron?:
One question here, will it break MP if I change the squadron stores via editor? The hardpoints exists…
I am trying to add CBUs to the RNLAF F16 on the Balkans Campaign and start a campaign with my VFW.
Also, I managed to change the stores count using MC and it is showing in-game as available in the loadout. Will it work? Couldnt change the max stores value in MC though.
Thanks!
Hi, G. set g_bRequireSameAcdataMP 0 in BMS config could have an effect. I’m unclear exactly what this does. But, I can tell you from personal experience, my loadout was different then others yet MP worked. In fact, if I was hosting I could change their loadouts. Of course, you have to share TE/Cam files.
As for your problem getting MC to change the value, you have to change the value in Squadron Stores/Hardpoints in Editor then go into MC, resupply your squadron , and you should be good -
@drtbkj very very bad advice you’re giving here…
You’re not the one getting bug reports that you don’t understand why it is happening until you’ve spent 3 weeks pulling your hair out and you understand that the person is pushing edge cases…
Acdata check should be on on respectable servers and all clients should have the same data by default…
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@MaxWaldorf said in How to add stores to a squadron?:
@drtbkj very very bad advice you’re giving here…
You’re not the one getting bug reports that you don’t understand why it is happening until you’ve spent 3 weeks pulling your hair out and you understand that the person is pushing edge cases…
Acdata check should be on on respectable servers and all clients should have the same data by default…
Thx, for the update, you guys are the source. All I’m reporting is what I have seen. Namely, that my acdata listing is zero, MP activity is as I described, and it didn’t cause ctds or bugs