Falcon BMS 4.34 AI
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I would like to thank the devs for a great job on the AI, dogfights are so much more fun and engaging with the AI and my word in the campaign it brings a whole new meaning to Dynamic!
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Yeah I used to just rely on spamming Declare every time my radar rayguns something in 4.33 but now in 4.34 from outside a furball looking in I have no idea who’s friendly or not. IFF isn’t 100% trustworthy either so I actually have to 1) wait for the furball to be over or 2) get close enough for a VID. For VID sometimes the new clouds (as beautiful as they are) just obscures my vision and then I would get locked up and shot down (I assume AI migs don’t have cloud visibility issues). How do you guys overcome this issue?
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Do not get closer. If you can’t ensure a proper ID, delay, or abort. No magic solution here.
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Yeah I used to just rely on spamming Declare every time my radar rayguns something in 4.33 but now in 4.34 from outside a furball looking in I have no idea who’s friendly or not. IFF isn’t 100% trustworthy either so I actually have to 1) wait for the furball to be over or 2) get close enough for a VID. For VID sometimes the new clouds (as beautiful as they are) just obscures my vision and then I would get locked up and shot down (I assume AI migs don’t have cloud visibility issues). How do you guys overcome this issue?
Stay outside the MAR, observe the furball and wait for the victor, if hostile, shoot.
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The deserters mother never cried
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Man. The SAM update really changed things around Need a lot more planning now especially flying singleplayer. Everything is deadly. BTW that’s it i’m ordering a tracking solution now. That was the only thing stopping me from multi!