[Released] EMF v1.0.2 (BMS 4.34)
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As far as I experianced turkish air force block 30/40 modeled without prachute , both blocks had a prachute except 50’s
You’re right… TurAF Block 30 and Block 40 is have parachute. But in EMF dont have. I think they will update it.
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I don’t want to sound picky so I am just asking. If I understand the first post it indicates that Libya for example is completed. Does this include tiles? There are a lot of mismatch tiles in Libya or objects such as airbases on just sand tiles etc. Is the tiling still under WIP or should we be posting coordinates where tiles don’t match?
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Libya is not tiled in such a detail compared to the rest of the countries. It is still a decent work and flyable area. I did it on my own and i am not intended to continue on this country further on, unless a volunteer pops up.
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Hmm well an ITO rip off would be great. Tile and db wise.
Db like 3d and objectives etc.
Once the ITO is ready for 4.34 I believe the xml schema will be very helpful to perform such task than the old way.
Tiles number will be an issue and objectives count will bring it to it’s knees though.Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
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Currently, I’ve fixed some bugs, and I am about to solve the “nuke” button, aka occupation map issue. This will make the TE Creation.pdf obsolete.
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No F-CK-1 in Balkans theater….
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No F-CK-1 in Balkans theater….
Nope. Korean, Japanese, Israeli and Chinese aircraft are not in the Balkans
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Currently, I’ve fixed some bugs, and I am about to solve the “nuke” button, aka occupation map issue. This will make the TE Creation.pdf obsolete.
Do you mean the glitchy occupation map for 128 theaters is being solved?
That would GREAT! -
It turns out to be the emf.thr file, which in turns points to the texture.bin file. Needs some tweaking there. If everything go well, then yes you would not need to press the nuke button before saving a .tac
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Do you mean the glitchy occupation map for 128 theaters is being solved?
That would GREAT!Finally, I’ve solved the issue. This will also fix the issue that some guys had with occasionally CTDs, when they were trying to connect to MP or load a saved campaign. And of course, the TE Creation.pdf will be obsolete.
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:peace:
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Finally, I’ve solved the issue. This will also fix the issue that some guys had with occasionally CTDs, when they were trying to connect to MP or load a saved campaign. And of course, the TE Creation.pdf will be obsolete.
Awesome news
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Hi folks,
I just noticed Karpathos air base (LGKP) comes up as “nowhere”, it would be nice if the real name could be applied to this airport.
All the best, Uwe
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Thnx. Fixed, along with other two airbases
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Very nice theater, thank you for the release. Also want to report an issue in kastoria strip, the runway is not aligned correctly, the two ends are inside the trees and not in the sand pit around the runway.
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Thnx.fixed
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Hello, Mystic.
Hope you won’t mind, but may I ask when have you planned the next update to be released?
With best regards.
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Soon