Balkans Theater for Falcon BMS 4.34.3
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Two days ago I Take this picture for the first F35 landing in Aviano
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At friend “cougar56th”:
Check Istrana airbase. At RWY 08 we have explosion when trying to take off ;).
Nikos. -
At friend “cougar56th”:
Check Istrana airbase. At RWY 08 we have explosion when trying to take off ;).
Nikos.I think I already fixed that. Look here….
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Cougar.
You have a big problem… in texture.bin every 4-path tiles with road and river are missing bridges … E-W river , N-S road. … I’ve figured when checking GU move… also Gioa is inaccessible to GU , still figuring what’s wrong … but I guess it is the missing road.
You should fix this
Cheers
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(Hi, this theater looks awesome. Is there a download link somewhere, could not see one in the first post ?)
Edit: Never mind, found it
Cheers
JB -
Why are JDAMs available in the 1995 campaign?
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Because I can’t remove them from the squadron stores if you want to use them in the last 3 campaigns. Since those campaigns are more in the future.
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Why are JDAMs available in the 1995 campaign?
Because, Skynet sent a Terminator back to 1984 with JDAM technology and it was “quietly” used during the campaign. :rofl:
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Because, Skynet sent a Terminator back to 1984 with JDAM technology and it was “quietly” used during the campaign. :rofl:
LOL
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Is it possible remove the weapons that were not in that war 1990’s?
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Because, Skynet sent a Terminator back to 1984 with JDAM technology and it was “quietly” used during the campaign. :rofl:
So, all be aware and don’t tell anyone this, or he should have to be back :uham:
With best regards to all.
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Is it possible remove the weapons that were not in that war 1990’s?
Yes but then they won’t be available in the last 3 campaigns either.
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So, not a great deal, this… your initial choice was wise, Cougar, please leave this as is then.
Just my one cent, of course.With best regards.
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First of all , NATO (US) ‘operations’ in Balkans region begun ‘REALLY’ 1999th, …, (…1991st US was still in Desert Storm campaign, so they were busy)
So, from 1992-1999 NATO was only observer/referee ,… it was UN forces who were initially deployed in region, but they were molested by FRY. (they couldn protect even themselves… lol)
In those years there were some AIR fights , IIRC, but never direct HOT stuff,… was merely economical blocade, no fly zones etc , BUT NO aerial bombing of greater significance , committed war…
1995th, Croatia ‘cleaned’ most of the eastern part with US(NATO) help (intel, ew) , unofficially ,… then 4yrs of ‘stalemate’ … sporadic fights…
https://en.wikipedia.org/wiki/Operation_Storm…until 99th , when FRY crossed the line saying ‘up yours’ to Clinton (or Bush?)… well , there goes your neighborhood. NOW begun real operations . And bombing of Belgrade.
(and ‘the fall’ of F117 story)
https://en.wikipedia.org/wiki/United_States_bombing_of_the_Chinese_embassy_in_BelgradeBecause, Skynet sent a Terminator back to 1984 with JDAM technology and it was “quietly” used during the campaign. :rofl:
THAT was actually TRUTH.
Secondly, if you read that article above , then you’ll notice that those munitions used was PGM , … well it is still not ‘KNOWN’ which kind Lgb/Jdam.
So,… leave my JDAMS alone … , …no really weapons were there in the campaign so… yeah , I guess ‘The Terminator’ story holds. (skynet is real) ROFL
Cougar, I’ve repaired WASP in balkans, … cute little ship , you’ve forgot ILS(tacan)/Radio freq. for that LHD.
ALSO . you’ve made an error with PointData in ‘wasp airbase objective’, in pic is already corrected … You’ve DUPLICATED point data (have two sets), so easy fix delete 1ST set , second works … TESTED
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Ist campaign/ a bug in Bernik airport, 279 engineering battalion unit are spread on the runway and I couldn’t move them either. They appear to be off the urnway on the map but when in game they cross the runway.
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Ist campaign/ a bug in Bernik airport, 279 engineering battalion unit are spread on the runway and I couldn’t move them either. They appear to be off the urnway on the map but when in game they cross the runway.
Greetings Alfred - Yes, this is a known issue. And for some reason its worse in the Balkans theater.
Two options available: 1) Right-click on the battalion, select “Status” and uncheck the “Set by HQ” box and then “command” the Eng. Batt. to travel to a nearby town, factory, etc. by dragging the waypoint. Or 2) (since option 1 is hit or miss at times) download Falca’s Mission Commander software, open the campaign and you can move the battalion directly to another nearby location.
Cheers,
Jolly -
Yes but then they won’t be available in the last 3 campaigns either.
Or 2 database sets of Terrdata Objects root files (one LOD) and 2 theaters in one folder?
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Or 2 database sets of Terrdata Objects root files (one LOD) and 2 theaters in one folder?
yeah im not doing that
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Greetings Alfred - Yes, this is a known issue. And for some reason its worse in the Balkans theater.
Two options available: 1) Right-click on the battalion, select “Status” and uncheck the “Set by HQ” box and then “command” the Eng. Batt. to travel to a nearby town, factory, etc. by dragging the waypoint. Or 2) (since option 1 is hit or miss at times) download Falca’s Mission Commander software, open the campaign and you can move the battalion directly to another nearby location.
Cheers,
Jolly- doesn’t work at all, double clicking doesn’t create the waypoint bubble, I guess that’s what you meant by “command”
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- doesn’t work at all, double clicking doesn’t create the waypoint bubble, I guess that’s what you meant by “command”
Yes, some of the battalions are bloody stubborn in this respect! Editing your campaign with Mission Commander is a bit more advanced, but you can be assured that the Eng. Batt., or any other battalion will not fowl up your runways. :thumb: