Which F-16 does BMS simulate and how far?
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Question, does BMS simulate a specific block of F-16 or is it a mix between different things? Or like, which one is the most detailed of them?
And, how far detailed is that simulation?
I mean, according to the flight model article, that part seems really in depth. But what about avionics/systems?
i can confirm for FM each block has been modeled specifically
for avionics, this is in real a whole world in itself … the poor Guys talking about FrankenViper when they refer to BMS just demonstrate they have no idea about the real, as in real the F16 IS a frankenviper
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That being said, individual systems do have rooms for improvements though, especially the A-G radar (on radar mapping mechanics) and HTS (if possible to be more realistic than our “arcade” one now; really looking forward to DCS’s implementation). Systems like Link-16 is still being modelled as well.
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i can confirm for FM each block has been modeled specifically
for avionics, this is in real a whole world in itself … the poor Guys talking about FrankenViper when they refer to BMS just demonstrate they have no idea about the real, as in real the F16 IS a frankenviper
I was actually afraid to quote the guy in question, i was shocked by his statement and it showed me how ignorant a communuty can be. Ignorant is an understatement.
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Now that you mentioned Frankenviper, I have never heard of it yet and browsed a bit through the net. What is it about this term? And are they correct when they say ours is a mix between different F-16s?
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Now that you mentioned Frankenviper, I have never heard of it yet and browsed a bit through the net. What is it about this term? And are they correct when they say ours is a mix between different F-16s?
what exactly are you looking for ?
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They call it Frankenviper because apparently the F-16s in BMS are mixed together with different updates and all that stuff, is that correct?
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Now that you mentioned Frankenviper, I have never heard of it yet and browsed a bit through the net. What is it about this term? And are they correct when they say ours is a mix between different F-16s?
It’s old Falcon thing, term coined by Falcon critics. Long story short: in each Falcon/BMS iteration Viper is better and more acurate epresented.
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Now that you mentioned Frankenviper, I have never heard of it yet and browsed a bit through the net. What is it about this term? And are they correct when they say ours is a mix between different F-16s?
What Mavjp said - really F-16s are a mix of other F-16s - especially upgraded ones - and different versions still have things in common
Your question is impossible to answer because of the multitude of systems in F-16s and the complexity and the amount of usable public data. However from what is available a lot of it is accurate to the manuals etc what I have seen - well the non classified stuff that is. How deep you code a system is not always on whether you can, it is whether there is any point spending time on things that wont be used.
The APG-68(V) 5 is still a very sensitive and classified system mostly so the MFD procedures and symbology can be correct but a lot of specifics to the workings of radar is not for the public domain.
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They call it Frankenviper because apparently the F-16s in BMS are mixed together with different updates and all that stuff, is that correct?
From what I saw that was in reference to people wanting the DCS F-16 to be a mix of everything to everybody instead of the single version they want to do. Some might have took that as a swipe at BMS but really cant say and best if both sides just STFU.
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This is an interesting read. this says more about human nature and consumerism than it does about any flight sim. The only criticism in my mind that truly holds up on falcon topically, are graphics, which is a note of vanity, again- vanity applied to a video game, or lack of it- it’s only when we are challenged we get philosophical or rhetorical, it is only when we need to overlook hypocrisy or dissonance we engage philosophy, or rhetoric, in law, in war, in life.
they deserved to die
he had it coming
etc etc etcback to the real criticisms. Anything this old, aged this well is not old, it’s vintage. But I am one man. The real criticism that sticks, in my view, is the amount of attention the viper has gotten in contrast to the enemy mud and air. I think the AI , the pilot skill and strategy of the AI both in 2d and 3d is lackadaisical. It could be that I’ve been flying it since the late 90’s and I am proficient, but it is not something I would point out earnestly, just something I hear and kinda went “yeah I can see that”
the f16 is like a super fighter when flown against the AI by a veteran bms flier. you’ll lob pinpoint accurate missiles with no failure rates at four flights which will always track perfectly from 35 miles out. That is not accurate, and it creates somewhat of a pocket.
This all stirred back into my recollection upon reading. I don’t feel that way, I think in the endgame you should be dominant, But facts commonly eclipse feelings.
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That being said, individual systems do have rooms for improvements though, especially the A-G radar (on radar mapping mechanics) and HTS (if possible to be more realistic than our “arcade” one now; really looking forward to DCS’s implementation). Systems like Link-16 is still being modelled as well.
(… for both titles.)
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This is an interesting read. this says more about human nature and consumerism than it does about any flight sim. The only criticism in my mind that truly holds up on falcon topically, are graphics, which is a note of vanity, again- vanity applied to a video game, or lack of it- it’s only when we are challenged we get philosophical or rhetorical, it is only when we need to overlook hypocrisy or dissonance we engage philosophy, or rhetoric, in law, in war, in life.
they deserved to die
he had it coming
etc etc etcback to the real criticisms. Anything this old, aged this well is not old, it’s vintage. But I am one man. The real criticism that sticks, in my view, is the amount of attention the viper has gotten in contrast to the enemy mud and air. I think the AI , the pilot skill and strategy of the AI both in 2d and 3d is lackadaisical. It could be that I’ve been flying it since the late 90’s and I am proficient, but it is not something I would point out earnestly, just something I hear and kinda went “yeah I can see that”
the f16 is like a super fighter when flown against the AI by a veteran bms flier. you’ll lob pinpoint accurate missiles with no failure rates at four flights which will always track perfectly from 35 miles out. That is not accurate, and it creates somewhat of a pocket.
This all stirred back into my recollection upon reading. I don’t feel that way, I think in the endgame you should be dominant, But facts commonly eclipse feelings.
you havent flown 4.34 much ….
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Block 30/32 went trough a similar upgrade called UCP and this is modelled too in BMS, only thing missing is the center console which per latest UCP upgrade is now a big MFD.
Block 30 that we have in the game is nothing like it’s real-life contemporary counterpart. EGI, HUD details, RWR, not being able to carry weapons, lack of any HMS etc…
They took the Block 30 from 4.33, slapped yellow mfd colors and tried to make it modern. It doesn’t accurately represent any current Block 30 F-16’s in service.
If the intent was to keep the Block 30 in it’s original then thats fine, but I’m confused why they gave it yellow MFD’s
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Block 30 that we have in the game is nothing like it’s real-life contemporary counterpart. EGI, HUD details, RWR, not being able to carry weapons, lack of any HMS etc…
They took the Block 30 from 4.33, slapped yellow mfd colors and tried to make it modern. It doesn’t accurately represent any current Block 30 F-16’s in service.
If the intent was to keep the Block 30 in it’s original then thats fine, but I’m confused why they gave it yellow MFD’s
My bad then, the yelow MFD is what hey have with the UCP update.
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(… for both titles.)
I’m confused of what you mean. Would you like to clarify? Thanks!
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I’m confused of what you mean. Would you like to clarify? Thanks!
I guess he is bored on the topic about fidelity of BMS concerning on different Viper variants. If anybody call Frankenviper I do not know what term should be used on DCS planes because airplanes from LOMAC era are - khöm - are totally mixed and generalized as the MiG-29 or the F-15C…
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They took the Block 30 from 4.33, slapped yellow mfd colors and tried to make it modern. It doesn’t accurately represent any current Block 30 F-16’s in service.
If the intent was to keep the Block 30 in it’s original then thats fine, but I’m confused why they gave it yellow MFD’s
The current US ANG Block 30 plus is not achievable…… but the classic can be had again with a few clicks on the config editor.
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I’m confused of what you mean. Would you like to clarify? Thanks!
Sure.
You will have to wait “a bit more” before seeing an enhanced A/G radar in BMS … and a multimode A/G radar in DCS for F-18 & F-16 + complete (really realistic) HTS pods on both sims.
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If I’m not mistaken the 50 and 52 are the most accurate modeled.
The Belgians that use BMS and have 15MLU then the MLU must be also accurate enough. -
If I’m not mistaken the 50 and 52 are the most accurate modeled.
The Belgians that use BMS and have 15MLU then the MLU must be also accurate enough.CARAPACE could use some love though ….apart from that, this is my opinion, the Belgian MLU especially is one of the best modelled F-16 variant in BMS so far …. I even find it better modelled than the Block 50/52, which for me is a delight.