High Fidelity Viper Cockpit MOD
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Hi! Would you check your attachment links?
and a question! You mentioned about texture color limit because of direct X version. Is that possible to change your cockpit color when BMS graphics engine is changed to DX 11 or 12 or other higher version we might have in the future?
hopefully they work now!
Yes, Adjusting maps will be easy. I hope we get DX11/12!? If that happens we will be able to do amazing things digitally regarding effect and model surface details!!
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I don’t think that video is gonna be of any use here, seeing as that’s Block-70, explicitly not on the list of thing being worked on here.
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Great to see this video anyway. Love all things Viper!
I dont know why DCS cant get the exterior model correct!
There is is no hump on the DCS model aft or the canopy. see this at ( 0:13 ) video time code -
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ignore the new Reytheon panel mod. Not happening.
Some block 30/32 have it though. And BMS has some block 30/32 aswell
so unlike what some may say, it is not entirely unrealisticHave a look here:
Taxi sequence clearly shows the CPD on that USAF F-16 B course video
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Sorry for the off topic, but do you guys think that this panel can be added as a mod, like the block 40/42 HUD mod that was present for 4.32?
If so, I’m willing to model it and create the graphical art for the missing instruments.
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@Red:
Some block 30/32 have it though. And BMS has some block 30/32 aswell
so unlike what some may say, it is not entirely unrealisticHave a look here:
Taxi sequence clearly shows the CPD on that USAF F-16 B course video
Yup, that’s definitely an Air National Guard (149th FW) F-16C Block 30 that got upgraded with the additional centre pedestal display:
https://www.flightglobal.com/news/articles/raytheon-wins-f-16-display-upgrade-contract-349264/
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Sorry for the off topic, but do you guys think that this panel can be added as a mod, like the block 40/42 HUD mod that was present for 4.32?
If you have some docs or manuals showing/explaining all the details (mode, sub mode, pages, OBS/labels) … everything is possible.
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I dont know why DCS cant get the exterior model correct!
There is is no hump on the DCS model aft or the canopy. see this at ( 0:13 ) video time codeThe hump looks pretty clearly visible to me in this video
from 0:09 to 0:12. -
The hump looks pretty clearly visible to me in this video
from 0:09 to 0:12.too small, outline is off.
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The hump looks pretty clearly visible to me in this video
from 0:09 to 0:12. -
The hump looks pretty clearly visible to me in this video
from 0:09 to 0:12.this should tune your eye in on the surfaces :}
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I’m impressed that you can compare a random angle shot in a video to a side view blue print and immediately know how incorrect it is. /s
Best of luck making your cockpit.
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I’m impressed that you can compare a random angle shot in a video to a side view blue print and immediately know how incorrect it is. /s
Best of luck making your cockpit.
Thanks Rybo!
hope to share my progress next week.
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@Red:
Some block 30/32 have it though. And BMS has some block 30/32 aswell
so unlike what some may say, it is not entirely unrealisticHave a look here:
Taxi sequence clearly shows the CPD on that USAF F-16 B course video
ANG Block 42 got the new center display too.
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lots to do with matching ref! trying to match the camera lense in 3d takes time
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lots to do with matching ref! trying to match the camera lense in 3d takes time
Hello! Your attachment links don’t work. Would you check them again?
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seems like the attachment files usually doesnt work as they should.
just upload it to anther image servers - like this one : https://imgur.com/upload -
ANG Block 42 got the new center display too.
JANHAS has got one in under the radar on his V model