Bridge repositioning???
-
I am working on a Balkans theater and noticed a lot of the bridges are not where they are suppose to be. Does anyone know how to reposition a bridge? I have tried changing the X and Y coordinates by one number both ways and the bridge gets way off when I do that….so it is almost like I need to make fine adjustments. Some bridges need to be rotated because they are going diagonally across where they should be. Any help would be appreciated
Thanks
Cougar
-
It’s because the art files(roads/rivers) aren’t aligned correctly to the middle of the tiles, and incorrect bridge types are assigned incorrectly.
C9
-
@Cloud:
It’s because the art files(roads/rivers) aren’t aligned correctly to the middle of the tiles, and incorrect bridge types are assigned incorrectly.
C9
+1
Tiles should repaint - road and river crossing at the center of tile.
Features (bridge) move into the tile center. -
Good to know and most useful tip, Cloud9 and Eghi, also because I’m going to apply that to a job I had in my mind since a lot of time ago.
Thanks to both of you for sharing, and best regards, -
To reposition the bridge, you have to use editor.
-
I am working on a Balkans theater and noticed a lot of the bridges are not where they are suppose to be. Does anyone know how to reposition a bridge? I have tried changing the X and Y coordinates by one number both ways and the bridge gets way off when I do that….so it is almost like I need to make fine adjustments. Some bridges need to be rotated because they are going diagonally across where they should be. Any help would be appreciated
Thanks
Cougar
Thread: Theater developmental notes - How to Auto Place Objectives TUT by Demer928
More Threat stickiys: https://www.benchmarksims.org/forum/forumdisplay.php?32-Theater-Discussion
-
@Joe:
Thread: Theater developmental notes - How to Auto Place Objectives TUT by Demer928
More Threat stickiys: https://www.benchmarksims.org/forum/forumdisplay.php?32-Theater-Discussion
Dear Joe
I was almost to forget that, and you did well to remember those topics… thanks a lot! -
This is still an issue with the 4.33 release- is this on the cards to be fixed soon?