Kuwait Theater tester version 2 (434U1)
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Hi!
Pardon my ignorance as I haven’t read the whole thread but in King Khalid Military City AB I noticed the following:
- sometimes, ATIS and ATC give inconsistent active runways (ATIS may give 31 while ATC gives 13) which confuses the pilot.
- runway signs are the same despite taxiing to either end of the runway. Please see this image from the hold short point for RWY13.
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Medina City region
Taif City Region
Jeddah City Region
At the moment, about 300 different objects have been added. There is still a lot of work to do.
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Awesome! Do you mind sharing the map overview with all objects added? Like you did several months ago to show of progression?
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Awesome! Do you mind sharing the map overview with all objects added? Like you did several months ago to show of progression?
Placing objects is not the most difficult thing.
The most time consuming is the overlaying of tiles. -
When we will this Theater be able to get its own subforum? It defintely deserves one! This work is fantastic
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:dhorse:
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hello everyone, I would like an explanation about the victories of the campaign.
I am in this situation as shown in the photo
Kuwait City captures but the campaign is not won again, what am I wrong?
Does anyone know the specific victory conditions for this campaign??? I even checked the readme and it isn’t clear as to what they are. Is Kuwait supposed to be controlled for 2 campaign days upon capture or is Kuwait supposed to be captured and then Iraqi forces driven back to a certain distance to Al Basrah???
// Event #14
// Good guys win
// Basically - Al Basrah (365) Basrah village (364) Al Hayyaniyah (363)
//
#IF_CONTROLLED 2 A 363 364 365
#PLAY_MOVIE 116
#DO_EVENT 17
#END_GAME 17
#ENDIF
// End
#ENDSCRIPT -
you must let GU capture the three obj to win… meanwhile AI-controlled GU will re-capture Kuwait obj automatically.
The key is having sufficient mechanized GUs moving to Al Barah area. Red AI will send many GUs down south to Kuwait, makes it an attrition of war. Just use all your airpower to reduce Red ground power.
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Although it’s a bit too far south for my taste, I would like to have the northern cities of Iraq for ODS, too. But then you get the problem that there should be flights from Turkey and so on…
But it will be great for an Iran scenario!
Alas, the current theater is not being built from the beginning, but is an extension of Kuwait. 64> 128 seg. With the corresponding offset in coordinates - already existing stationary objects (cities, ports, factories, etc.)
Origin center: Centered on: Lat 29.7 Long 47.2Now I am somewhere in the area of the H-3,2,1 airfields. There is a territory with specific features, stones, dry river beds, etc.
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SpbGoro,
Anyway you can cut a release of what you have? We’re thinking about running a campaign of this at UOAF
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Alright gents, Bms carrier heading to the Gulf!!! Our Bms Virtual squadron vmfa251, staging!!
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SpbGoro,
Anyway you can cut a release of what you have? We’re thinking about running a campaign of this at UOAF
Sorry, but not ready for release yet.
There is not even an interface design for the 128-segment format. -
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HAWK RSAF over desert
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Sorry, but not ready for release yet.
There is not even an interface design for the 128-segment format.Thanks for this update, dear Goro.
Hhmmm… and there c_ould be_ the new 4.35 coming soon to be added, in case, I guess…
With best regards.
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Hi guys, sorry but I seem to CTD every time, all my other theaters are fine, no issues.
my Theater.lst:
LIST OF ALL KNOWN THEATERS
Add-On Israel\Terrdata\theaterdefinition\Israel.tdf
Add-On Balkans\Terrdata\theaterdefinition\Balkans.tdf
Add-On BalkansLorik\TerrData\TheaterDefinition\BalkansLorik.tdf
Add-On BalkansLorik\TerrData\TheaterDefinition\BalkansLorik+.tdf
Terrdata\theaterdefinition\Korea KTO.tdf
Add-On LoriKTO\Terrdata\theaterdefinition\LoriKTO.tdf
Add-On LoriKTO\Terrdata\theaterdefinition\LoriKTO+.tdf
Add-On Korea TvT\Terrdata\theaterdefinition\Korea_TvT.tdf
Add-On emf\theaterdefinition\emf.tdf
Add-On Kurile\TerrData\TheaterDefinition\Kurile.tdf
Add-On NTO Polar Vortex\Terrdata\theaterdefinition\PolarVortex.tdf
Add-On Kuwait\Terrdata\theaterdefinition\kuwait.tdf -
Hi guys, sorry but I seem to CTD every time, all my other theaters are fine, no issues.
You probably have a similar problem:
https://www.benchmarksims.org/forum/showthread.php?40534-Kuwait-theater-stopped-working&p=555536#post555536 -
You probably have a similar problem:
https://www.benchmarksims.org/forum/showthread.php?40534-Kuwait-theater-stopped-working&p=555536#post555536Thanks but I’m still not certain what the exact fix was, when I start any mission, be it IA, DF, TE etc. CTD.
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The Tigris River.
Tikrit city and airbase (f-16 fly heading 160)
That region in maps google:
https://www.google.com/maps/place/%D0%A2%D0%B8%D0%BA%D1%80%D0%B8%D1%82,+%D0%98%D1%80%D0%B0%D0%BA/@34.6144093,43.6333604,19087m/data=!3m2!1e3!4b1!4m5!3m4!1s0x155151c0f702d92f:0x7aed1cf1b147f599!8m2!3d34.5990025!4d43.675025