Weapon Delivery Planner released
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New version available.
Didn’t changed the website and all that stuff, just re-download the package and check if it has build number 162.
gr Falcas
Thanks Falcas, whatever was wrong (with me), that fixed it!
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Works like a charm again, thx [emoji1417]
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Installed 162 as always, PPT are an immediate fail. I won’t try to describe a repro case, using BMS 4.35.1 + WDP for PPT is impossible me for at the moment. If I’m an exception, then we were a bunch of exceptions yesterday.
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Installed 162 as always, PPT are an immediate fail. I won’t try to describe a repro case, using BMS 4.35.1 + WDP for PPT is impossible me for at the moment. If I’m an exception, then we were a bunch of exceptions yesterday.
A little bit more info please…
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A little bit more info please…
Yes: try to use them both. If nothing jumps to your eyes, like PPT not seeming to be compatible, SA-2 converted into Search, anything like it, then something is strange with us and not with you. KTO, no old save, if there’s a doubt.
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Hello Falcas,
a video to show the problem and a link to the campaign file.
Thank you again for the work.
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Thanks, that helps.
Working on it -
Thanks for the report gents
Here is a quickfix so you can enjoy it with TvT.
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.163.7zGr Falcas
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Hi Falcas.
I’m having the same issue as Vordy was having with the last release build, it appears.
On startup, I get this error:
WDP Startup ErrorTrying to load a campaign save after that results in this error:
WDP Load Error
Nothing loads, no progress can be made in WDP.Previous version 3.7.16.152 starts fine, only has issues when trying to load a tvt campaign save, at which point it gives the WDP load error.
Continuing allows everything to load except the flight names.In addition to the crashing issues, we’ve noticed that since 4.35 rolled out, updating kneeboards from WDP in “lite” theaters which rely on a base theater for textures, etc., does not update the kneeboards (despite claiming to do so). If we manually add the koreaobj folder back in the correct location in the lite theater, WDP will put the kneeboard textures in the new folder, at which point we have to manually copy them back to the base theater for use in the pit.
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Hi Falcas….
I am using BMS 4.35.1 and Weapon_Delivery_Planner_3.7.17.163
If it helps, below is my error explanations…
thanks for your efforts…
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.ArgumentException: Argument ‘Start’ must be greater than zero.
at Microsoft.VisualBasic.Strings.Mid(String str, Int32 Start, Int32 Length)
at WeaponDeliveryPlanner.clsStringHelper.CutFirstWordCsv(String Line)
at WeaponDeliveryPlanner.clsLoadDTC.GetCallsignNavOffsets(String fName)
at WeaponDeliveryPlanner.clsLoadDTC.LoadCallsign(String fName, Boolean Version)
at WeaponDeliveryPlanner.cntDTC.GetCampFile()
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dllWeaponDeliveryPlanner
Assembly Version: 3.7.17.163
Win32 Version: 3.7.17.163
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllAccessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/BMSUtils.DLLdbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/LzssManaged.DLLLzssNative
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/LzssNative.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
Fix on the way
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Get the same (I think)
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.ArgumentException: Argument ‘Start’ must be greater than zero.
at Microsoft.VisualBasic.Strings.Mid(String str, Int32 Start, Int32 Length)
at WeaponDeliveryPlanner.clsStringHelper.CutFirstWordCsv(String Line)
at WeaponDeliveryPlanner.clsLoadDTC.GetCallsignNavOffsets(String fName)
at WeaponDeliveryPlanner.clsLoadDTC.LoadCallsign(String fName, Boolean Version)
at WeaponDeliveryPlanner.cntDTC.GetCampFile()
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
–--------------------------------------
WeaponDeliveryPlanner
Assembly Version: 3.7.17.163
Win32 Version: 3.7.17.163
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/BMSUtils.DLLMicrosoft.VisualBasic.resources
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_no_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dlldbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/LzssManaged.DLLLzssNative
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/LzssNative.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
Quick fix version available
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.164.7z
Gr Falcas
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Update: Build 164 seems to work fine.
Thanks, Falcas!
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Quick fix version available
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.164.7z
Gr Falcas
Thank you…
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This post is deleted! -
Hi Falcas. I was on training mission 21 last night. Arrival base Taegu. I noticed that the runway on the WDP datacard does match the mission. It showed as 14 rather than 31L. It looks like the base has been turned into a dual runway. Is the WDP database out of date and if so, do you need some help to update your database?
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Quick fix version available
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.164.7z
Gr Falcas
Falcas, neither version 163 nor new version 164 do not seem to be working fine on Kurile and Kuwait theaters at least. A error message pops up saying "Could not read Unit data - Your mission might be corrupted " what does that mean?
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In my haste to use this in 4.35U1, I overwrote the default kneeboard checklists…any way to recover besides reinstall?
EDIT: Was able to hotrod them back to normal by using the converted png checklists from the docs from this post, thanks oakdesign.