Weapon Delivery Planner released
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A little bit more info please…
Yes: try to use them both. If nothing jumps to your eyes, like PPT not seeming to be compatible, SA-2 converted into Search, anything like it, then something is strange with us and not with you. KTO, no old save, if there’s a doubt.
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Hello Falcas,
a video to show the problem and a link to the campaign file.
Thank you again for the work.
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Thanks, that helps.
Working on it -
Thanks for the report gents
Here is a quickfix so you can enjoy it with TvT.
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.163.7zGr Falcas
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Hi Falcas.
I’m having the same issue as Vordy was having with the last release build, it appears.
On startup, I get this error:
WDP Startup ErrorTrying to load a campaign save after that results in this error:
WDP Load Error
Nothing loads, no progress can be made in WDP.Previous version 3.7.16.152 starts fine, only has issues when trying to load a tvt campaign save, at which point it gives the WDP load error.
Continuing allows everything to load except the flight names.In addition to the crashing issues, we’ve noticed that since 4.35 rolled out, updating kneeboards from WDP in “lite” theaters which rely on a base theater for textures, etc., does not update the kneeboards (despite claiming to do so). If we manually add the koreaobj folder back in the correct location in the lite theater, WDP will put the kneeboard textures in the new folder, at which point we have to manually copy them back to the base theater for use in the pit.
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Hi Falcas….
I am using BMS 4.35.1 and Weapon_Delivery_Planner_3.7.17.163
If it helps, below is my error explanations…
thanks for your efforts…
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.ArgumentException: Argument ‘Start’ must be greater than zero.
at Microsoft.VisualBasic.Strings.Mid(String str, Int32 Start, Int32 Length)
at WeaponDeliveryPlanner.clsStringHelper.CutFirstWordCsv(String Line)
at WeaponDeliveryPlanner.clsLoadDTC.GetCallsignNavOffsets(String fName)
at WeaponDeliveryPlanner.clsLoadDTC.LoadCallsign(String fName, Boolean Version)
at WeaponDeliveryPlanner.cntDTC.GetCampFile()
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dllWeaponDeliveryPlanner
Assembly Version: 3.7.17.163
Win32 Version: 3.7.17.163
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllAccessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/BMSUtils.DLLdbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/LzssManaged.DLLLzssNative
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///D:/BMS%20extras/Weapon_Delivery_Planner_3.7.17.163/LzssNative.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
Fix on the way
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Get the same (I think)
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************
System.ArgumentException: Argument ‘Start’ must be greater than zero.
at Microsoft.VisualBasic.Strings.Mid(String str, Int32 Start, Int32 Length)
at WeaponDeliveryPlanner.clsStringHelper.CutFirstWordCsv(String Line)
at WeaponDeliveryPlanner.clsLoadDTC.GetCallsignNavOffsets(String fName)
at WeaponDeliveryPlanner.clsLoadDTC.LoadCallsign(String fName, Boolean Version)
at WeaponDeliveryPlanner.cntDTC.GetCampFile()
at WeaponDeliveryPlanner.fclsMain.fclsMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
–--------------------------------------
WeaponDeliveryPlanner
Assembly Version: 3.7.17.163
Win32 Version: 3.7.17.163
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/WeaponDeliveryPlanner.exeMicrosoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSLocation
Assembly Version: 1.0.4.0
Win32 Version: 1.0.4.0
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/BMSLocation.DLLSystem.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllBMSUtils
Assembly Version: 1.6.3.38
Win32 Version: 1.6.3.38
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/BMSUtils.DLLMicrosoft.VisualBasic.resources
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_no_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dlldbwdp
Assembly Version: 1.6.0.2
Win32 Version: 1.6.0.2
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/dbwdp.DLLSystem.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dllLzssManaged
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/LzssManaged.DLLLzssNative
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///G:/Games/Weapon_Delivery_Planner_3.7.17.163/LzssNative.DLL************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.For example:
<configuration></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
Quick fix version available
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.164.7z
Gr Falcas
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Update: Build 164 seems to work fine.
Thanks, Falcas!
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Quick fix version available
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.164.7z
Gr Falcas
Thank you…
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This post is deleted! -
Hi Falcas. I was on training mission 21 last night. Arrival base Taegu. I noticed that the runway on the WDP datacard does match the mission. It showed as 14 rather than 31L. It looks like the base has been turned into a dual runway. Is the WDP database out of date and if so, do you need some help to update your database?
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Quick fix version available
www.weapondeliveryplanner.nl/files/wdp/Weapon_Delivery_Planner_3.7.17.164.7z
Gr Falcas
Falcas, neither version 163 nor new version 164 do not seem to be working fine on Kurile and Kuwait theaters at least. A error message pops up saying "Could not read Unit data - Your mission might be corrupted " what does that mean?
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In my haste to use this in 4.35U1, I overwrote the default kneeboard checklists…any way to recover besides reinstall?
EDIT: Was able to hotrod them back to normal by using the converted png checklists from the docs from this post, thanks oakdesign.
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Falcas (or anyone who knows), is WDP doing active fuel calculations for the mission in a campaign?
Wondering because up until now, I have been using the rough calculations in Falcon4 Fuel calc to figure out how much fuel / what my BINGO should be set at.
I notice that FUEL and TO Fuel are set when I load the package (from my Rolling Fire campaign), but if I update the loadout/change fuel, save, and reload the mission in WDP, the fuel numbers stay at their default (maxfuel - taxi fuel). Also if i use the “Performance” tab in WDP, it does not update based on the loadout, despite the fact that I can see it has my updated Fuel amount from my saved modifications from BMS within WDP.
WDP does not take into account new block fuel numbers, so it also gives improper rotation and climb speed calculations on the kneeboard data. Just wondering if that is intended and whether a future feature enhancement could be in the cards.
Thanks Falcas!
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Good Day, Chiro,
In WDP, I’ve noticed that neither Taiwan or VietNam are in the dropdown list in the upper left corner. I tried to use the Taiwan default .idx file, and the .wch, but WDP gave me an exception warning.
WDP will update kneeboards and such, but the map shows Korea. -
Good Day, Chiro,
In WDP, I’ve noticed that neither Taiwan or VietNam are in the dropdown list in the upper left corner. I tried to use the Taiwan default .idx file, and the .wch, but WDP gave me an exception warning.
WDP will update kneeboards and such, but the map shows Korea.You need to add those theaters manually by adding them to the theaters xml file and adding 2 theater map files coloured and white . Detailed instructions are for sure somewhere in this thread
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Great.
Thanks a lot toy you two both, drtbkj and Oak.
Have a nice day and stay always safe, most of all, fratelli.
With best regards.
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You need to add those theaters manually by adding them to the theaters xml file and adding 2 theater map files coloured and white . Detailed instructions are for sure somewhere in this thread
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Thx, Oak,
I found the xml file in the WDP folder, but what data do you put in? It seems more then just the one liner for theater.lst, for example.