FM line “Type AC = (0-9)
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I would very much like to know where the end of this link is.
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Purpose being , there are some carrier aircraft that aren’t particularly type 8 or 9.
If I could find these “types” to copy and adjust maybe.
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If it helps, I’ve found some 20 years old post by “mirv”, so all credits to him.
I don’t know if and what has changed since …
_typeAC allows for some specific code to be used for a particular aircraft. For example, some F-15C specific code (typeAC 4) to do this…
typeAC 1 and 2 are for F-16s. It allows all F-16s to set the isF16 flag (in the code) without having to have the same specific type. I think some documentation was just accidentally overlooked.
So typeAC 1 and typeEngine 1 are for F-16 and PW100. Both typeAC 1 and 2 do the same thing right now afaik. Keep in mind that typeAC 1 and 2 could be “split” up in case anything else code-wise (not just FM or engine related, but avionics too) was added that a person might want for only A/B models or C/D models. That was the intent. Also, typeEngine 1 and 2 (PW200 and 220) do the same thing since they are very similiar engines. Likewise, typeEngine 3, 4 and 5 (PW-229/GE-110/GE-129) do the same thing codewise. The GE110 and 129 are very similiar in regards to their IDLE schedule, reduced speed excursion logic and reduced AB schedule. We didn’t have any info the on the 229, so it was included to act the same way as the more advanced GE engines.
Again, while some of these numbers do the samething codewise, the intent was the possibility to add new things and seperate them as more data/features became available or new ways of doing something were figured out. And only activated if used in the dat file, otherwise the normal code is used.
Here’s the list (for typeAC in general):
/*
1 F16A/B
2 F16C/D
3 F15A/B
4 F15C/D
5 F15E
6 F14A
7 F14B/D
8 F18A
9 F18C/D
10 F18E/F
11 F4E
12 A10
*/And for the engines:
/*
1.F100-PW-100 2.F100-PW-220 3.F100-PW-229 4.F110-GE-100 5.F110-GE-129
6.GE404-400 7.GE404-402 8.GE414-400 (F18E/F) 9. F110-GE-400 (F14B/D) 10. TF30-P-414A (F-14A/B)
11. J79-GE-17 (F-4E) 12 TF34-GE-100 (A10)
100. Generic Old Engine
*/_
Cheers, :yo:
LS -
thanks for digging out this 20-year-old info.
BTW, mirv coded a fully working russian RWR for 2d pit (Aeye’s mig29 2d pit), in SP era.
Aeye showed me the pic, cool magic, two decades ago. -
Wow thanks a lot lazystone!
Seems like mirv was talking about exactly what I want to do.
It may be different now, but as he says 1 and 2 were same as one is extra for further dev.
Maybe now we can even add a new actype number altogether.
I’m going to try making a copy of 8 or 9 and remove auto flap from it. -
BTW, mirv coded a fully working russian RWR for 2d pit (Aeye’s mig29 2d pit), in SP era.
Aeye showed me the pic, cool magic, two decades ago.Dunno if russian RWR was ever relased, but I remember the “nagging Nadja”.
And yeah, good lad mirv coded lot’s of nice stuff AFAIK!
@smartaxe
AFAIK all those typeAC are hardcoded.
Cheers, :yo:
LS -
Wow thanks a lot lazystone!
Seems like mirv was talking about exactly what I want to do.
It may be different now, but as he says 1 and 2 were same as one is extra for further dev.
Maybe now we can even add a new actype number altogether.
I’m going to try making a copy of 8 or 9 and remove auto flap from it.And not only it, if for this…
I have noticed that they are US engines only.
To Lazystone and ccc: what about all the remaining ones, if that happens to be at your (deepest!) knowledge, of course?
Thanks in advance and with best regards to all.
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Many of those are not used anymore
Will update when time permits
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Thanks a lot however for your answer, but my question seems to be still…
With best regards.
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Thanks a lot however for your answer, but my question seems to be still…
With best regards.
I can just tell you that 3D modellers set typeAC 1 for most non US engines.
At least I do. See C-160 and MiG-19 /Q-5 for example.TOPOLO did then final adjustments on the fm file for engine behavior, fuel flow and more.
A huge Thank’s to him for his excellent work! :bowd:Like Mav-jp said “Many of those are not used anymore”, so I think
one can adjust the engine- etc. values to get a coherent result for non US AC
while still set typeAC 1.
Cheers, :yo:
LS -
Thanks a lot, Lazystone, for the infos and your usual kindness too.
With best regards.
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okay guys
The typeAC is used in MANY areas in the code involving
- Hud Drawing
- AIrbrakes mechanics
- Flaps
- Some Avionics (AOA indexer)
what do you want to know exactly ?
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Thanks for your attention, Mav.
To me, it has been for my native curiosity only that I would know what AC type(s?) have been used for non-US aircraft.
With best regards.
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okay guys
The typeAC is used in MANY areas in the code involving
- Hud Drawing
- AIrbrakes mechanics
- Flaps
- Some Avionics (AOA indexer)
what do you want to know exactly ?
Well my original idea was to adjust some unknown xml or acdat for type ac.
Goal was to have a launch bar capability without auto flaps for specifically in this case a low poly toy f8e with special wing movement animation that is taken over by auto flap settings .But if it’s in the hard code as lazystone believes (I think he’s right), then it’s out of reach for 3rd party mod.
So at this point I think it’s just a choice between having launch bar capability with weird looking wing movement on f8e, or no launch bar capability and regular wing functions. -
Well my original idea was to adjust some unknown xml or acdat for type ac.
Goal was to have a launch bar capability without auto flaps for specifically in this case a low poly toy f8e with special wing movement animation that is taken over by auto flap settings .But if it’s in the hard code as lazystone believes (I think he’s right), then it’s out of reach for 3rd party mod.
So at this point I think it’s just a choice between having launch bar capability with weird looking wing movement on f8e, or no launch bar capability and regular wing functions.Launch bar is totally unrelated with TypeAC
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Huh! It seems only type 8 or 9 (and maybe 10)
Can do it.So this is why I was looking at type AC.
For instance default kto f14 is not launch bar capable unless you change it’s type ac to 9.
So am I looking in the wrong direction?
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Huh! It seems only type 8 or 9 (and maybe 10)
Can do it.So this is why I was looking at type AC.
For instance default kto f14 is not launch bar capable unless you change it’s type ac to 9.
So am I looking in the wrong direction?
as i said, the launchbar is unrelated with TypeAC
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Yes, I saw that and understand. Can you elaborate on why changing type ac to 9 gives a plane launch bar capabilities though?
This info might be very helpful. Maybe what I need/want to adjust isn’t in the hard code.Not trying to be a bother, just messing around with 3rd party jets and their capabilities here.
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Yes, I saw that and understand. Can you elaborate on why changing type ac to 9 gives a plane launch bar capabilities though?
This info might be very helpful. Maybe what I need/want to adjust isn’t in the hard code.Not trying to be a bother, just messing around with 3rd party jets and their capabilities here.
Yes i can elaborate
Your assumption seems incorrect to me.
for instance F14b has a launch bar and is typeAC 7
i dont see any relationship in the code between Launchbar and typeAC
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Thank you!
Oh boy. I had tunnel vision on this issue, or as pilots might say, “target infatuation”.Just because TypeAC 9 DiD make a plane (like the f8 I’m playing with) carrier/launch bar capable. That’s not the only factor.
I see now f14a is “6” and it works too!Did you fix these in U1?
Because I tested a while back and ctd was produced unless I changed F14s to TypeAC 9.
Now it’s working fine as type 6 or 7.
Soooo. Time to start winmerge checks.Btw this info just introduced a fix to the f8 wing issue.
Now just have to try tweaking some more on fm/afm.Thanks for the help even if it wasn’t default kto issues.