Guantanamo Theater
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For now this project is on hold until Spain-Portugal-Maroc-Algeria theater (Pillars of Hercules) is updated to 4.35.
Sorry people, I Will get back yo this ASAP.
cellphone
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Sounds fair and reasonable that, BlackWolf.
I can wait (and await too ).
With best regards.
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For BMS 4.35 ?
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I canāt guarantee. Itās hard to maintain 1 theater up to date.
Imagine two theaters for one person.
Anyway, If I ever leave the project I will release what I have before. And hopefully that would be at least flyable.
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Some good people is giving a hand on this project. I am grateful for that.
Hopefully Guantanamo 4.35 will happend.
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If so, I just canāt await to give it a closer look when its time comes, then.
Good luck and with best regards.
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YES! This did work.
I did it this way:
a) Save the save0.cam in MC as version 73 without touching nothing.
b) Open in TacEdit
c) Delete all Objectives
d) Delete all Airbases
e) Import from my csv
f) Save it.
g)Open in MC and allow a fix on a missing squadron or something like that
h) Change now from the campaign tab my theater name to guantanamo and save as v100https://i.postimg.cc/Qt97NKzQ/guantanamo-Objectives.jpg
Thanks again Manos!
Hello ^^
Is it working in 4.35?
To make a new theater, I saved CAM file with v73 and then I re-opened it again in MC and TacEdit. But I canāt open it normally.
I wanna know how to open CAM file in Tacedit and then import .csv file.
Thank you for reading this post ^^ -
Hi Silverius, I did this using MC 5.16 with 4.34 files.
If 4.35 files canāt reopen if saved to v73ā¦(hope you backed the files ) then I guess you are going to need older version files.
I have not tried this method directly on 4.35 files. But you can use MC to upgrade the 4.34 files to 4.35 files using the ,āconvert missionā tab in MC
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Hi Silverius, I did this using MC 5.16 with 4.34 files.
If 4.35 files canāt reopen if saved to v73ā¦(hope you backed the files ) then I guess you are going to need older version files.
I have not tried this method directly on 4.35 files. But you can use MC to upgrade the 4.34 files to 4.35 files using the ,āconvert missionā tab in MC
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Ok!! Thank you so much ^^
Iāll do that ^^
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On a sidenote, probably it was not 5.16 but an earlier version because it only offered two versions of files (v73, and v100) while 5.16 offers three options. If 4.34 files donāt work either you may have to roll back to an older version of MCā¦ but I highly doubt MC is not backwards compatible.
If it wasnāt, the developer wouldnāt have left the v73 tick.
Another possibility is to look for the original F4 save0.cam files ( you may have already a copy of old f4, needed to install BMS), open directly in TacEdit and from there first try to convert directly to actual 4.35.
(i.e. I have mine at c/program files(x86)/steam/steamapps/common/Falcon 4.0/campaign/save)
To convert this files you may need to have 4.33 (uses v73), or even both 4.33 and 4.34 (uses v100) if converting directly from 4.33 to 4.35 (uses v103) gives failure because converting needs references to the database of each version and I am unsure if you can directly jump from v73 to v103 (Although I would try that first If I were you)
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To convert this files you may need to have 4.33 (uses v73), or even both 4.33 and 4.34 (uses v100) if converting directly from 4.33 to 4.35 (uses v103) gives failure because converting needs references to the database of each version and I am unsure if you can directly jump from v73 to v103 (Although I would try that first If I were you)
You are more than right on these, bro, I guessā¦
the last time I attempted to do that kind of conversion was a total failure, at least.
So this is more probably the reason, and the db is the key, as usual.With best regards.