Weather change in Campaign?
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Hi everybody,
I have been flying the BMS Korea campaign for 1.5 days now and the weather has always been clear. If I understand the options in the weather menu correctly it’s supposed to change every 3 hours with a 25% chance for each weather type.
This means that with working random weather the chance of this to happen is 0.25^36/3=5.96*10^-8. Pretty low so obviously something is wrong there. Is random weather only working in TEs or has this simply not been implemented? The manual is very brief on all this.Thanks!
P.S. I did use the search function.
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I’ve noticed that too. Sunny and clear on every mission.
I’m wondering if the barometric pressure readings are realistic. It’s usually around 30.6x", which I have never seen in real life in my locale. Highest I’ve ever seen is 30.14".
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Did you try changing the season from summer to another before begging the campaign? I think selecting fall/winter does increase the amount of precipitation and cloud cover.
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I did leave it on summer. Will try other seasons but you’d think there’d be MORE clouds in summer due to the larger amount of water being heated as IRL.
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Well considering Korea and Japan go through a month long rainy season during the summers……I figured there would be more rain lol
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Hi everybody,
I have been flying the BMS Korea campaign for 1.5 days now and the weather has always been clear. If I understand the options in the weather menu correctly it’s supposed to change every 3 hours with a 25% chance for each weather type.
This means that with working random weather the chance of this to happen is 0.25^36/3=5.96*10^-8. Pretty low so obviously something is wrong there. Is random weather only working in TEs or has this simply not been implemented? The manual is very brief on all this.Thanks!
P.S. I did use the search function.
20000seconds is roughly 5.5 hours and 25000seconds is roughly 7 hours, so everything at default setting you have a 1/4 chance of wx shift somewhere in between each 5.5th and 7th hours.
wx is fixed for only dogfight. te and campaign weather do honor weather control settings, except a bug with deterministic wx always going sunny for the very 1st shift - wx do change according to the numbers. you can go ahead and test easily by setting 600seconds for each min and max intervals, change probability % to your liking and accelerate the time when in 3d you’ll have visual on changing wx along with mb/hg, winds and whatnot.
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It is up to you guys to define the weather limits … %, max possible winds, min and max visibility, min & max pressures etc…
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Cool, I never played around with this! Time for some poor weather methinks!
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20000seconds is roughly 5.5 hours and 25000seconds is roughly 7 hours, so everything at default setting you have a 1/4 chance of wx shift somewhere in between each 5.5th and 7th hours.
wx is fixed for only dogfight. te and campaign weather do honor weather control settings, except a bug with deterministic wx always going sunny for the very 1st shift - wx do change according to the numbers. you can go ahead and test easily by setting 600seconds for each min and max intervals, change probability % to your liking and accelerate the time when in 3d you’ll have visual on changing wx along with mb/hg, winds and whatnot.
Guess I had played around with the values before so I came up with 3 hours. I still believe something is causing “Sunny” to be more likely - I tried the 600 second shifts and 1 out of around 10 times the weather has been fair, other than that it’s always remained sunny.
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Guess I had played around with the values before so I came up with 3 hours. I still believe something is causing “Sunny” to be more likely - I tried the 600 second shifts and 1 out of around 10 times the weather has been fair, other than that it’s always remained sunny.
it can only shift from 1 season each time.
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You mean it cannot directly go to inclement when the weather is sunny? Seems fair to me, no pun intended.
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I’m using 1000 min, 5000 max ATM, getting good changes in campaign, but does seem to favor the rain more?
Isn’t it in seconds? The default, 20000 to 25000 seconds should result in a weather change every 5 hours. I have been playing campaigns for much longer than 5 hours and have never seen a single weather change other than the wind direction.
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I’m using 3600 min, 7200 max.
Sunny 25%
Fair 60%
Poor 10%
Shitty 5%Obviously the majority of my missions are in Fair weather, but i see just about everything over time. I’m pretty happy with this arrangement. I know that it is up to the end-user to set the weather as they see fit, but it would be nice if it defaulted to something a little more “realistic”.
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keep in mind that the probabilities you set are in thoery only reached with a huge number of dice roll
this is possible to spend 40H in a 10% sunny even with a weather change every hour
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We’re on Day 5, of our current on-going campaign. We’ve never, ever, had the weather change on its own in the campaign. Not in this campaign, nor in the last one that was up to 7 days. Every mission flown in MP.
I have a suspicion that if you don’t let the campaign run for at least 8-hour straight, it never changes.
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doesn’t change for me either always sunny.
but i like sunny so no problemo -
We’re on Day 5, of our current on-going campaign. We’ve never, ever, had the weather change on its own in the campaign. Not in this campaign, nor in the last one that was up to 7 days. Every mission flown in MP.
I have a suspicion that if you don’t let the campaign run for at least 8-hour straight, it never changes.
I have no suscpision!! Of course if you don’t let the campaign run but save exit and run you start over the time counter at zero.
I could include the timer in the cam file but it would break tacedit. Another solution could be to include it in the wx file ….mmmhhhh