contrails vs smoke
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Hi! A suggestion for graphics: ( 4.35u3 plus fixes, sp/mp/all theaters)
After study of some screenshots I noticed contrails are starting right away from the exhausts where in RL they appear to start at some distance behind the aircraft ( speed related).
A smoking engine ( oils etc) would start immediately from the engine.cheers
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Correct, and this was already fixed internally. Contrails will start a bit behind the engine position.
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@dash said in contrails vs smoke:
Hi! A suggestion for graphics: ( 4.35u3 plus fixes, sp/mp/all theaters)
After study of some screenshots I noticed contrails are starting right away from the exhausts where in RL they appear to start at some distance behind the aircraft ( speed related).
A smoking engine ( oils etc) would start immediately from the engine.cheers
As ihawck said this is already implemented, I am surprised you donβt see it in game
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@dash said in contrails vs smoke:
I donβt understand what I am seeing
On my computer the contrails are far behind the engines
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See here :
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Jp itβs not implemented in 4.35, so you are both right
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OKAY
4.35 has only a -20ft shift while next versions have -40ft
i dont know why this didnt make it into 4.35 β¦
sorry you will have to wait for the next version
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@mav-jp the fog cleared
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okay that means i leaked 4.36 screenshots LOL
and if you know VERY well BMS, you will see that something else is different than the contrail distance