fmap weather system with auto update is broken?
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@marvel_master do you tick the “Auto Load Maps” box?
Also don’t forget maps time are now Zulu (not local time)
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@bad-boy said in fmap weather system with auto update is broken?:
@marvel_master do you tick the “Auto Load Maps” box?
Yes, i “Auto load maps” is on. Therefore the weather change after 2 hours.
Also don’t forget maps time are now Zulu (not local time)
Therefore i have inserted weather maps from 10600 to 11200 but the weather change the first time after 2 hours if the TE starts at 08:30. The TE should find the 10:30 map = 11030.map, but falcon bms waits 2 hours and do nothing.
Can someone other test it on his own falcon installation if he had the same problems?
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I have tried it, and it seems the loaded fmap file name does not change on weather setup screen in a campaign even when past the time of the new fmap to become effective. However, when I go to 3D, the correct weather fmap seems to load correctly.
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@johku said in fmap weather system with auto update is broken?:
I have tried it, and it seems the loaded fmap file name does not change on weather setup screen in a campaign even when past the time of the new fmap to become effective. However, when I go to 3D, the correct weather fmap seems to load correctly.
I do not play the campaign. I tested it with an own TE.
Can you download my files above from the first posting and test this TE at your computer?
I tested it on 2 computers and have the same result. The weather do not change.
Regards
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@marvel_master I tried your TE. Advancing the time past 0900Z in 2D I did not see the weather map to change at all. Then, I tried going to 3D as the flight lead of the interdiction flight and then accelerating the time past 0900 Z. It seemed the initial weather map stayed on all the time just like you described. After exiting from 3D back to the 2D UI (sim time was past 1000Z), I re-checked the weather setup, which still had the initial weather map loaded. I confirm the auto-update map setting was on.
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@johku said in fmap weather system with auto update is broken?:
@marvel_master I tried your TE. Advancing the time past 0900Z in 2D I did not see the weather map to change at all. Then, I tried going to 3D as the flight lead of the interdiction flight and then accelerating the time past 0900 Z. It seemed the initial weather map stayed on all the time just like you described. After exiting from 3D back to the 2D UI (sim time was past 1000Z), I re-checked the weather setup, which still had the initial weather map loaded. I confirm the auto-update map setting was on.
Ok, then i think it is bugged.
In the past with 4.33 or maybe 4.34 it still worked.Maybe the developer can fix this problem in the future.
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@marvel_master It works fine in campaigns I’m doing. In this particular example, it doesn’t work. Monolog says this.
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@marvel_master Or maybe your fmap files are simply porked at some point
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@bad-boy said in fmap weather system with auto update is broken?:
@marvel_master Or maybe your fmap files are simply porked at some point
I used the official inclement.fmap file and copied it 10 times. (10900, 11000, …)
I think this inclement.fmap should be fine.Regards
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@lorikeolmin said in fmap weather system with auto update is broken?:
@marvel_master It works fine in campaigns I’m doing. In this particular example, it doesn’t work. Monolog says this.
How i can activate this debug log? Where can i find it?
Regards
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@marvel_master add -mono in you bms shortcut (launcher)
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@bad-boy said in fmap weather system with auto update is broken?:
@marvel_master add -mono in you bms shortcut (launcher)
I added this debug line to my launcher.
Only the inital fmap weather is loaded. The other fmaps are ignored from falcon bms inside the TE. -
I do some more tests.
If i start a TE at 09:50 and the Takeoff Time is 09:56, then the Falcon Server
loads die fmap from 11:00 (between 10:58 and 11:02). He cannot load the 10:00 fmap. Maybe he just loaded the starting fmap from the TE and therefore the client ignores the 10.00 fmap?!I think i can life with this solution.
Regards