Solved Trees on final approach
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There are trees way too close near the approach ends of Seosan AB on both sides
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Same for Cheongju and Suwon
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@kyros this was true in 4.35 too … good news is, they’re just eye candy, they don’t collision-detect. so you can glide right through them
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@airtex2019 said in Trees on final approach:
@kyros this was true in 4.35 too … good news is, they’re just eye candy, they don’t collision-detect. so you can glide right through them
Indeed, I’ve reported it for numerous airbases before back then. I know you can fly through them but that’s real immersion killing for me.
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@kyros I agree. Seems like should be a simple code fix to not rng trees within N km of center of airbase… but either it’s not so simple, or just didn’t meet the bar for 4.36.
It’s much worse when a Patriot battery decides to park on the middle of the runway … at night … and they do collision-detect. I wonder if that has been fixed or improved… time will tell…
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We’re trying our best to keep up but we are limited in database knowledgeable people…
And as said already, our efforts on airbases are for 4.37 right now… -
If y’all can get me a list of airbases, I can take a look and remove some trees.
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