AGM-65G problem : only lock structure and ignore vehicles
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4.36 / VIS mode
In this tgp picture, yellow circles are vehicles.
when i try to designate them the 65G goes to the nearest building and lock on it (red arrows).
I check it during the mission on one of the training area and i could lock the individual objects (aircraft on the ground) -anyone experienced this behavior ?
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@regev I did with AGM-65D, it’s assumed that the building is hotter
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@Alfred said in AGM-65G problem : only lock structure and ignore vehicles:
@regev I did with AGM-65D, it’s assumed that the building is hotter
Never cook at work during a war.
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@regev I see from the pic that your are on wide field of view. Try again with narrow fov and max zoom factor.
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@danaos75 said in AGM-65G problem : only lock structure and ignore vehicles:
@regev I see from the pic that your are on wide field of view. Try again with narrow fov and max zoom factor.
this is a tgp screen. at the -65 screen i was in zoom mode.
i used VIS mode. -
Have you boresighted the missiles first?
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@Raptor said in AGM-65G problem : only lock structure and ignore vehicles:
Have you boresighted the missiles first?
i was in vis mode. how can i do this ?
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@regev Bore sighting Mavericks including in vis mode is well documented and there are some good YouTube videos.
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@regev said in AGM-65G problem : only lock structure and ignore vehicles:
@Raptor said in AGM-65G problem : only lock structure and ignore vehicles:
Have you boresighted the missiles first?
i was in vis mode. how can i do this ?
You boresight against SPI if not using TGP so just get the TD box over the same target as the missile best you can (visual by HUD, with FCR, etc.) and select BSGT.
Centroid track struggles against small angular size targets. You’ll be able to track large objects farther than small objects at the same FOV setting.
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As you’re using G’s , Area Track is an option, too
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@Frederf Correct
Also adding that the Handoff will automatically force NFOV. -
speaking of the G model, was the damage effect reduced? it used to completely destroy any building but not anymore.