Tracers mod2 full download
-
Look very real, thx men!!!
-
Why i can’t unzip it….:(
-
Do you know if it cause some MP problem?
-
Do you know if it cause some MP problem?
Mine don’t so I believe those too will not cause any problems.
-
I don’t think the particlesys is shared in mp, I’ve done lots of mp with no problem, but just in case do a backup of the original psys.
Cheers
-
@mAXpOWER:
I don’t think the particlesys is shared in mp, I’ve done lots of mp with no problem, but just in case do a backup of the original psys.
Cheers
well If a particle effect is moded and kills your FPS to 2fps for enough seconds than hell I believe your MP will be fubared.
-
Heads up!
I found a bug in the tracer mod, the bug prevent falcon from deleting the used particles.
the bug exist in this part, the ricochet:
id=gun-ricco
visibledistance=24000
dieonground = 1
lifespan=1.5 2
inheritvelocity=.9
gravity = 5
alpha[0]=1
emissivecolor[0] = 1 1 1
size[0] = 8
texture=rtrace
run=griccoglowThe lifespan numbers is the bug, as the lifespan can be negative from this falcon couldnt delete them, the remains if you strafed all bullets within
“ricochet-range” was about 33 particles give or take.Easy fix:
Edit the particlesys, change the line lifespan=1.5 2 to lifespan=1.5 1or
Download the updated version in the first post and replace the particlesys.iniSorry for this :oops::oops:
Cheers
-
Couple of errors Max
#definetexture=rtrace
#texture.filename = TRacers64.dds
#texture.blendmode=ADD
#texture.uv = 31,31,63,63definetexture=rtrace
texture.filename = main_group.dds
texture.blendmode=ADD
texture.uv = 17,1548,211,1768You need to have different names when you’re defining textures.
Use rtrace1, rtrace2 etcedit: disregard. I see you’ve hashed the first one out.
-
Ah, it’s just residue when I tested the other texture for rtrace, I just put # in front of the first one as i didnt want to find and rename all rtrace in the file and forgot about it, it shouldn’t cause any problems except it makes the file larger?
-
Each character adds to the size yes.
-
I’ve got them in a will look at them today for inclusion in the install bud.
-
Hi there and Happy 2013!!!
One question… Is the “Tracerrico” mod fully compatible with 4.32 update-4?.
I´m asking since it seem that after the update, the “particles.ini” file has been overwritten… and that is possible for a good “reason”… so … Will there be any incompatibilities, if we overwrite it again with the “particles.ini” from “Tracerrico.rar”?
Thanks in advance!
-
The tracerricco need to be updated to u4, if you want all the goodies tgat csme with u4 that is
Im working on the tracers as i write this to add some new stuff, i need about 10days to get it right though ill give a heads up here and update the first post with the compatible psys soon.Cheers
-
The tracerricco need to be updated to u4, if you want all the goodies tgat csme with u4 that is
Im working on the tracers as i write this to add some new stuff, i need about 10days to get it right though ill give a heads up here and update the first post with the compatible psys soon.Cheers
BIG TIME THANKS for the support!!! Really apreciate it!
-
Waiting for it too
Thanks for your job! -
This is what i will add to the tracer mod for U4:
Its the bullet high speed crack sound Nothing for the in-pit hard core BMSer but perhaps something for the outside-view guys?
Need to do some small adjustments thoughCheers
-
Ok, updated post #1 with new download, it includes the “missile explosion mod” i did too as i didnt backup my original files
-
Already done!!! I missed it!!! Thanks… really thanks for the work!
Really apreciate your support!Greetings from Spain! and keep it up!!!
-
Thanks:) glad you like it.
Cheers
-
Hi there Fenrir!
Do You think that your MOD will need any modification for Update-5?.
By now, I can tell that the file “particlesys.ini” was not overwrited at all, so It keeps all you MOD up to date… Still, there may be Internal Stuff that could affect BMS <-> MOD relationship.Thanks one more time for your Work!