graphic problems with villages (4.36/KTO)
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some villages have graphic problem.
Only when i am very close to them they showing their buildings.
example 1 - a 1second divide this pictures, the building in this village just pops out -
example 2 - same as example 1, but the city behind the village always showing their buildings (even from 20nm and more)
is there a way to fix this problems ?
I think that AI also can not “see” this problematic site, so it can effect their STRIKE mission operations. -
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still applicable after U2?
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@MaxWaldorf said in graphic problems with villages (4.36/KTO):
still applicable after U2?
I will check it on my next mission and report.
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@MaxWaldorf said in graphic problems with villages (4.36/KTO):
still applicable after U2?
Checked it again, now using 4.36U2.
Result : the same as before.
The problem is connected to villages and towns (cities, bridges, airbases - all ok).
A theory :
If human pilot experience this problem, maybe AI also.
If they do, it can influence their AG behavior.Example : AI with JDAM cannot lock on a object at a"missing" site, so mission abort with no action.
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