Adding Sound to Double DX function
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Adding sound to the press off Double DX function does not make the sound played when it should.
Do I overlook something?, else is there a workaround available?SimDeselectOverride 61 -2 -2 0 0x0 115 “Deselect DF/MRM (press)”
SimSelectMRMOverride 61 -2 -2 0x42 0x0 0 “MRM Override (release)” -
bump
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What if you put the sound to the release line (instead of press)? Or in both?
I have to admit I’ve never tried that so I can’t tell if this really works. -
I tried every possible option without result, i.e. press/release/press+release.
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Ok, I just tried it myself and I can confirm no sounds are played.
This is clearly not right.Thanks for reporting. I will bring it up in the dev forum.
But don’t hold your breath. I don’t think there will be a quick solution possible (But who knows…).