Approach into Grottalgia airbase
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is this correct?
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no, the hud is yellow
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“the hud is yellow” :uham:
plus your too high and of the center line and too fast!
plus no gears out (TO/LDG confg)!
… and now i see the building … oh my god!
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Gears were busted. I switch between yellow and green HUD for fun. Didnt expect the building….
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building must be removed for a 2.5 glideslope.
take no harm. fly falcon and learn!
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Good one!:eek:
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problem of scale… ??
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you must have enabled challenge mode. it puts buildings over all of the runways, so only real badasses can land.
you’re just not good enough IMO
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@Cik:
you must have enabled challenge mode. it puts buildings over all of the runways, so only real badasses can land.
you’re just not good enough IMO
i landed just fine i must be a REAL BADASS!!! lol
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I appreciate the outstanding work everyone here has done with this product. It is truly amazing that a community can produce such a great product. A couple of observations:
While someone is talking about approaches, the ILS into Lamezia Terme had my AI wing men crashing into the far side of a mountain at about 10 miles from the runway. I think either the glide slope is too shallow or perhaps the runway is not at the proper orientation. According to Google Earth, that bastion of unclassified imagery, the airfield is a 28/10 runway oriented parallel to the mountains. While the squadron WAS USMC, not even Jarheads follow ILS (they don’t have it) into the terrain!
On another note, the F/A-18 A+/C/D loadouts are pretty good, but could be improved by allowing for carriage of dual 500lb class unguided bombs (Mk82, Mk20/CBU99) on the center line (station 5) or a single 1000lb class (Mk77, Mk 83)
Does anyone have the ability/knowledge to modify how the radar displays? I was thinking there might be an opportunity to create a APG-73 “skin” over the existing radar engine to bring a little better realism to the Hornet.
Thanks for a great product.
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Kinda reminds me of landing at Kai Tak.