Cockpit Lights Mod 4
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Nice Job!
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Great mod man!!! the gouges are very realistic!!!
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I like my cockpit pack
Good flight everybody! -
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nice work
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Great mod man!!! the gouges are very realistic!!!
I pulled these gauges directly from a REAL F-16 Blk52,
The airspeed indicator actually has a real Air Force serial number in the dial (look close)
gizemkar has basically fixed my cockpit mod, (specifically the alpha channels) and looks to have incorporated the CCIP mod as well.
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Yes it is correct. My working is on Nizmo’s texture update’s Alfa Channels. Therefore Nizmo’s texture pack is included with some texture fixes.
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I read TUAF: Turkish Air Force… Your guess…
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Nop, I/we need more data than a “guess”.
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Just joking but we’ll see
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It looks cool, but some items are not NVG friendly.
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PNEU flag is vissible. should be unvissible when jet has no problems
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PNEU flag is vissible. should be unvissible when jet has no problems
I forgot to switch off PNU Flag layer Visibility in Photoshop
It has been fixed. Thanks Spit. -
PNEU flag is vissible. should be unvissible when jet has no problems
I forgot to switch off PNU Flag layer Visibility in Photoshop
It has been fixed. Thanks Spit. -
Stupid question. I copied the .dds files into my Terrdata\objects\KoreaObj folder (after backing up the ones they were going to replace, of course), but nothing changed, as far as I can see. So, how am I supposed to install this?
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Stupid question. I copied the .dds files into my Terrdata\objects\KoreaObj folder (after backing up the ones they were going to replace, of course), but nothing changed, as far as I can see. So, how am I supposed to install this?
When you copy all dds files into koreobj folder, then open sim and any mission. Switch on cockpit console lights.
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My bad, I was wrongly acting on the flood. Thank you very much for the explanation and for the nice cockpit lights!
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has anybody else encountered blurry avionics toward the bottom of the screen. when i look directly at them they are clear but if i adjust the pov to hud then even the fuel flow numbers are blurred.