True anti-ship missile capability
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Hi, one thing I noticed what few people touched upon is the BVR anti-ship missile capability of F-16s. I know not all variants are equipped to hunt ships but at least japanese f-2s and some Israeli F-16s (I may be wrong about Israelis) are capabale of doing that? Current F-16s in game are not capable of locking onto ships BVR and launching radard-guided missiles (such as harpoon or exocet) against them. I just wonder how that works in real life. Or would it be possible to incorporate that in future BMS?
There is no radar guided AGM/ASM in Falcon + bubble issue. Using small trick it is possible to achieve about 20-30 nm launch range with MAV seeke either. For me that whole naval part is pointless as long as ships does not have CIWS and not able to target with SAMs ASMs…
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HAF Block 52’s (PXIII & IV) have the software embedded for carrying the Harpoon missile… Only problem is that HAF doesn’t have the air-lunched version of the missile, only installed on ships… It’s called “marketing” @LM for getting some new orders of this weapon…
THK latest blocks also are capable of Harpoon, IAF doesn’t have the missile in their inventory too.
The Exocet is not operationally certified to the F-16.
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ROKAF is one is the only country to have the Harpoon on the F-16 ;).
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in campaigns F15E with AGM130 has 35 miles range.
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The F-16 can carry the penguin missile in some versions and there is detailed mention of how they are employed in the F-16 in the MLU tape 1 page 201.
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No more now, the penguin as been suppress by the norvegian few years ago.
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Should still use them in Falcon4 though since real F-16s can carry them and you have enough information for them to be fitted to MLUs. BTW the Penguin is quite a good antiship missile and you can set it to do a popup attack and other profiles.
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Are there any Soviet long range Anti-ship missiles within BMS?
Just wondering for the purpose of creating a TE.
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Are there any Soviet long range Anti-ship missiles within BMS?
Just wondering for the purpose of creating a TE.
I think the answer is no. Naval warfare is really lacking in BMS.
Also, the bubble issue. I am not a technical person, but just have some vague idea of what that is. Just wonder if some sims (DCS and Flaming cliffs) have similar issues?
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Weird timing for this thread hehe :mrgreen:
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as long as Phalanx CIWS, RAM, SM2, ESSM, Nulka, SRBOC and Spy array jamming/burnthrough are modeled, i’m cool with it
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Uh-oh, is that a hint of things to come? Where are my minstrals singing, “Bravely ran Sir Robin, he bravely ran away!”
-Babite -
as long as Phalanx CIWS, RAM, SM2, ESSM, Nulka, SRBOC and Spy array jamming/burnthrough are modeled, i’m cool with it
Such a tease! :nosep:
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Bumping this. Has there been any updates to the AGM 119 “Penguin” with 4.33? It would be great to fly a few missions dropping “home made” missiles on the bad guys’ ships! I can load them on the RNoAF version in game, but I cannot for the life of me figure out how to operate them and get them off my wing.
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Emergency jettison
PS: temptation was to much :wfish: