BMS deletes harm pod and tgp
-
I set up my flights, I check my frequencies, cm settings, target steerpoints. I double check my loadout. Yes, HARMs loaded, LGBs loaded. TGP is checked. And yet still, when I enter 3D it deletes the external pods and I’m reduced to visuals, radar and the WPN attack display for the HARMs and CCIP bombing.
I find it really frustrating and annoying. -
Is this for a flight that has already taken off? If it is, then you cannot change the loadout if the flight is already in the air. If it’s a TE, go into the TE and edit the loadout there. If it is for a flight that has yet to takeoff, did you make sure to hit “OK” in the bottom of the loadout screen?
-
I even think you need to do this a certain time before takeoff time. For example, if you edit this 5 minutes before takeoff time, then click Runway start, I think it’ll still “delete” your changes. I could be wrong about the time buffer though.
-
well, it used to work. I usually put my packages 21 minutes before T/O, change the loadout and move stuff about. Then use rampstart. It would randomy decide to put on the HARMs but not the pod.
-
well, it used to work. I usually put my packages 21 minutes before T/O, change the loadout and move stuff about. Then use rampstart. It would randomy decide to put on the HARMs but no the pod.
21 mins and then to ramp …. it should work.
What theater and what aircraft?
-
Did you switch on power for the hardpoints?
-
If you switch to external view, are the pods there?
-
disregard that.
apparently the kf-16 52 can’t carry the pod.
Funnily enough it shows some kind of pod there. -
I had a similar issue.
When I create a TE and add the HTS pod(actually clicking the HTS box), it would delete the change as soon as I exit the editor. The only way to circumvent this is to add a new flight entirely.Gesendet von iPhone mit Tapatalk